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The grassland went on as far as the eye could see. It was notable to me as normally one would expect to see at least one other specie of plant life. A tree for example. Nor did one see fenses, waterways or any other landmark. The place was flat. The grass just swayed in the breeze.
Natural or agroactivity? Well now, I have only seen monoculture in the agroactivity setting. This was perfect monoculture.
- and we never fully understood what role did the rice field play."
f the event is to be found in the Libraries (akashic records), I would doubt it is from the first person of Lilith's experience. My suspicion is any record of the event would be from the human second perspective, and therefore incomplete.
- and we never fully understood what role did the rice field play."
Curious enough, the first human superintelligence was called Lilith.
Lilith, the supercomputer, was really born 27 years before . . .
How can one be occult without joining a cult?
That implies "teachings" are the sandbox. While we play in the sandbox building sandcastles, we dont see anything else.
The Tuath Dé Danann meaning "the folk of the goddess Danu", also known by the earlier name Tuath Dé ("tribe of the gods"), are a supernatural race in Irish mythology. Many of them are thought to represent deities of pre-Christian Gaelic Ireland.
The Tuath Dé are often depicted as kings, queens, druids, bards, warriors, heroes, healers and craftsmen who have supernatural powers. They dwell in the Otherworld but interact with humans and the human world. They are associated with the sídhe: prominent ancient burial mounds such as Brú na Bóinne, which are entrances to Otherworld realms.
Their traditional rivals are the Fomorians, who might represent the destructive powers of nature, and whom the Tuath Dé defeat in the Battle of Mag Tuired.
Prominent members of the Tuath Dé include The Dagda ("the great god"); The Morrígan ("the great queen" or "phantom queen"); Lugh; Nuada; Aengus; Brigid; Manannán; Dian Cecht the healer; and Goibniu the smith, one of the Trí Dé Dána ("three gods of craft").
Several of the Tuath Dé are cognate with ancient Celtic deities: Lugh with Lugus, Brigit with Brigantia, Nuada with Nodons, and Ogma with Ogmios.
Medieval texts about the Tuath Dé were written by Christians. Sometimes they explained the Tuath Dé as fallen angels who were neither wholly good nor evil, or ancient people who became highly skilled in magic, but several writers acknowledged that at least some of them had been gods. Some of them have multiple names, but in the tales they often appear to be different characters. Originally, these probably represented different aspects of the same deity, while others were regional names.
The Tuath Dé eventually became the aes sídhe, the sídhe-folk or "fairies" of later folklore.
Source: wikipedia
Hey RAY, look up green eyes and genetics. Green eyes goes back to a villiage in china. Think wild rice. Also the british isles and especially ireland. The fairies are said to be shapeshifters and descendants of the Tuatha Dé Danann.
"Recessive" genes are important. So are thymus glands. The thymus of the newborn child holds the blood of the parents. One might say the first seven years is a battle of independance of the child from its parents.