posted on Oct, 11 2007 @ 06:39 PM
I certainly have high hopes - but I have made lots of games before, and the most common reason for a project failing, is being too ambitious from the
start.
I will be making it extremely simple at first, for two reasons. 1 - so that i can actually finish it for the most part, by myself. and 2 - so that
it's very easy to play and hopefully easy to understand for people playing it for the first time.
that way, if it's even mildly entertaining and playable, then I will have a better idea of what works, and what doesn't - so that v2.0 will be
better, and hopefully attract the attention of more developers / designers / etc.
in the meantime, this is a functional gameboard
www.illuminopoly.com...
based on the tahti game linked above, simply for testing purposes. You can hover over any dots surrounding a token, and it will display
green if it's a valid move. If you roll 6, you must move 6 steps, however you wish. When all steps are used up,
click the die again for the other token. Repeat.
i am currently working on the actual map, which is why I need to decide on these places, as it is the most fundamental step in the game.
edit: hmm, i just realized I cannot edit my original post with updated info. I'll be setting up a wiki soon to keep an update log. Too bad
the ATS member blogs don't work either...
[edit on 11-10-2007 by scientist]