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Originally posted by jonnywhite
We as a species have to be responsible with these things. As a programmer, I almost feel it's my duty to someday use these skills in a more positive fashion that builds on the past. I want us to find a way to use VR and VRSims in positive ways, not just for entertainment or to hook users in some sinister plan to empty their wallets. I think games that specialize in education are a possible route.
Originally posted by ErgoTheConfusion
I think initially there would be a lot of psychological trauma.
But not because what is happening is negative... but because these things would start destroying the illusions we hold of ourselves. People would find they are NOT as brave as they think they are (or are MORE brave than they think they are). They would find that without the constraints or support of their community they would actually be much different people.
Think of the liberating aspect of the internet, but also the trauma when people find out that others (or themselves) aren't like they were conditioned to believe.
The long term effect will be a significantly greater understanding of others by those who choose to go into them, and thus a much wiser view in general. These people will eventually replace those who refuse to learn from them as the leaders, just like literacy is a required aspect of being a leader now. This would be a new form of literacy... the ability to take any situation no matter how challenging, be willing to put yourself through it to understand it, and then sharing your understanding with others while making "real world" decisions.
Who will better understand how to deal with a rape than someone who has been both a rapist and a rape victim?edit on 2012/7/12 by ErgoTheConfusion because: (no reason given)
Originally posted by ErgoTheConfusion
reply to post by AboveBoard
You've hit on a potent aspect of this that I want to give more time to. No disrespect is taken, I just haven't elucidated the full scope of what I intended to present to your original question and wound up painting a far more brutal picture than was meant, heh.
Your reaction gets to the heart of some of the core issues that would need to be dealt with once this becomes possible or even common.
Will reply more fully after food.
Originally posted by ErgoTheConfusion
Originally posted by RMFX1
reply to post by ErgoTheConfusion
Just out of interest, which games have you worked on?
I thought back and forth on this as you can imagine.
gamingisstupid.com...
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The Fermi paradox can be asked in two ways. The first is, "Why are no aliens or their artifacts physically here?" If interstellar travel is possible, even the "slow" kind nearly within the reach of Earth technology, then it would only take from 5 million to 50 million years to colonize the galaxy.[12] This is a relatively small amount of time on a geological scale, let alone a cosmological one. Since there are many stars older than the Sun, or since intelligent life might have evolved earlier elsewhere, the question then becomes why the galaxy has not been colonized already.....
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The argument above may not hold for the universe as a whole, since travel times may well explain the lack of physical presence on Earth of alien inhabitants of far away galaxies. However, the question then becomes "Why do we see no signs of intelligent life?" since a sufficiently advanced civilization[Note 1] could potentially be observable over a significant fraction of the size of the observable universe.....
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But researchers at the Harvard-Smithsonian Center for Astrophysics discovered that the base elements required to form rocky planets formed very quickly after the formation of the Universe. Moreover, they discovered that Earthlike planets can still take shape with a limited variety of elements available, including systems with only one-quarter of the Sun's metal content. What this suggests is that rocky planets can form almost anywhere in the galaxy — and they have been doing so for billions of years.
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Originally posted by RMFX1
Impressive list.
Originally posted by dpwishy
Wow, you just blew my mind.
I have been walking a "path" for about ten years now. I have been told I am supposed to write a book, and my experiences and path has been leading me up to this writing. My book is on this very topic, I am speechless. There is so much truth hidden in that post, its scary. You know so much about reality and truth.
Originally posted by t1mb3rl1n3
Textreply to post by ErgoTheConfusion
Jeg ser deg min venn.
I made this account simply to reply to this thought you have
because, previous to now, I have had similar thoughts
I work in IT as well, and have a view of systems and various networks
having been in this field for awhile, I start to notice anomalies and too-good-to-be coincidences
and I started tracking similar traits of this
because it really does seem like a game
only so well done you would never even know you were playing
I am interested to read what else you were shown
Originally posted by TheBloodRed
Bad reference but it is like when my buddies and I are playing Resident Evil: Operation Raccoon City and one of us gets infected but have no antiviral spray. The first thing we start asking for is to get killed by one of our fellow players to prevent us from turning into zombies.
It seems to work out but as I said this is a bad analogy. xD
--
Personally your ideas are great but having the object of a game to off yourself seems too silly.
Originally posted by Donkey_Dean
reply to post by ErgoTheConfusion
Many say it far more likely that you are living in a simulation now. Advanced civilzations will run a significant number of simulations of their evolutionary history or similar, and well chances are.
...
I dont image it would be easy to plug in 6 billion+.
Originally posted by fleabit
I guess I could see entertainment possibly taking that next step eventually in more forms. Maybe.
But game entertainment is supposed to be an escape from reality. TV is no different. Even reality TV is an illusion - it's not reality for 99% of people that watch it. Entertainment is a diversion from our mundane lives. Something to make us feel extraordinary or amazing or amazed or bemused or indestructible while being reckless.
Death in a game is never terribly popular. Death after all, is reality. We don't engage in entertainment to embrace death. Consider the few games that offer permanent death. Is the permadeath model very popular? No, it's not. And it probably never will be. We are not mentally able to handle the thought of real death. End of the line - game over... no thanks. That's the mindset.
Entertainment is about making us feeling amazing. Until we understand death, it is not amazing - it's something if not feared and reviled, at least shunned.
I do enjoy a challenging but fair game. Demon's Soul and it's successor is the sort of deadly game I can dig. It's difficult.. you will die a lot.. but it's a fair death. I like challenging, but I like fair. I guess some day, a super MMO where you live out a life to a certain conclusion might be a reality. It could even end up being fairly engaging and entertaining. But it has to be just right... because people don't enjoy the thought of "the end," no matter HOW it ends.
Originally posted by jonnywhite
I want to puzzle over whether we're in a simulation or in a sort of virtual reality.
People ask where the aliens are.
...
Who knows how deeply the "overlords" have embedded themselves into the universe's code. We can't predict. They might be invisible at will. They would probably be considered gods.
...
Ultimately, I do not think we know what an overlord species would do or what their reasoning would be. We do not know enough about this universe to make a reasonable judgment.
Originally posted by AboveBoard
Cool.
See, I can think of a whole slew of really amazing and positive things this tech could be used for - especially in education. Think of training surgeons - having them go through several "simulators" with this level of realism before actually cutting into a "real" person - invaluable!! That's just one! People we trust with our lives, airline pilots, astronauts, hazardous materials recovery, designers could see the real-life problems and victories of their designs, cars could be crash-tested, EMTs could be trained, we could explore virtual Mars and see the practicalities and pitfalls of setting up a colony on another planet before making that leap in "real time," kids could learn to drive, people could meet in "classrooms" with students from across the globe and interact in a realistic way, we could visit remote places that we'd never really get to travel to, have vacations in amazing places, etc. So this concept has a huge potential to positively impact the world, for sure.
(Total Recall, the movie - that is what I'm seeing your idea as being in a way - and that certainly had plenty of mind-bending stuff!!! ;-)
Again, double-edged sword imo.
I'm interested, when you have eaten, in understanding your views more fully. Thank you again for your reply!