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Originally posted by SaturnFX
Said there will be two distinct catagories now
one will be scans of reality (plants, grass, animals, people, etc)...this can be done by anyone, so artists will then focus on making fictional representations verses trying to make that perfect flower sort of thing (hard to create better than mother nature sort of thing).
So, in that respect, it may serve as a considerable blow to CG artists whom make a living doing common stuff (building chairs, rocks, etc...organic non-fiction stuff)...however, it forces them into a mostly creative role, and when your paycheck now depends on how imaginative you are, that can have some very positive results).
One step more down the road to fully immersive virtual reality...
Originally posted by Akasirus
Whether you want to call it a 'polygon' or an 'atom' doesn't really matter, each one has to be computed individually. Anyway you look at it, this 'tech' is not going to be as efficient with current hardware as polygons.
Originally posted by franspeakfree
I am a parent to 3 children and I do not allow them to play any games that are unsuitable for them.
Originally posted by SaturnFX
(its why you get headaches and such from watching too much tv or gaming and eventually can start hemmoraging after like 24+ hours of it)
Originally posted by Deebo
Very cool stuff.. But as far as running on a "weak" computer, you can bet that Nvidia, Ati, Intel, and all the rest will make damn sure that you will need the latest card/hardware to run a game in this detail. Kinda like cars that run on water, and the oil industry. Will put them out of business, and that wont happen. Still neat though.
Deebo
Originally posted by john_bmth
Originally posted by Deebo
Very cool stuff.. But as far as running on a "weak" computer, you can bet that Nvidia, Ati, Intel, and all the rest will make damn sure that you will need the latest card/hardware to run a game in this detail. Kinda like cars that run on water, and the oil industry. Will put them out of business, and that wont happen. Still neat though.
Deebo
AMD or nVidia could knock out a tech demo like this "unlimited detail" stuff without breaking a sweat. Enough if the ridiculous conspiracies, if it was viable tech then the industry would have leaped on it already.
Originally posted by SaturnFX
...some of you will drool over this endlessly.
Originally posted by Deebo
Originally posted by john_bmth
Originally posted by Deebo
Very cool stuff.. But as far as running on a "weak" computer, you can bet that Nvidia, Ati, Intel, and all the rest will make damn sure that you will need the latest card/hardware to run a game in this detail. Kinda like cars that run on water, and the oil industry. Will put them out of business, and that wont happen. Still neat though.
Deebo
AMD or nVidia could knock out a tech demo like this "unlimited detail" stuff without breaking a sweat. Enough if the ridiculous conspiracies, if it was viable tech then the industry would have leaped on it already.
Umm okay. So I wont need to pay 400 bucks for a new card with this tech, my on-board crap video will run it, Nvidia and amd would love that. Its not a conspiracy at all.
Deeboedit on 3-8-2011 by Deebo because: (no reason given)edit on 3-8-2011 by Deebo because: (no reason given)
Originally posted by Frontkjemper
I love polygons, great stuff. But we're in 2011. Polygons are so 1997. It makes sense, if our computer displays use pixels to render artwork on our screens, why not use "pixels" to create a 3D world? (If you catch my drift.) I dream of the day when I'm playing a game where I'm on Normandy, partaking in the invasion and each sand corn on the beach is really there and not some texture. I can't wait for this stuff to become an every day reality!