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* The High Score Whether you've tried out the latest edition of Grand Theft Auto or haven't played a video game since PacMan, the high score is one of the most easily recognizable hooks. Trying to beat the high score (even if the player is trying to beat his own score) can keep a player playing for hours.
* Beating the Game This "hook" isn't used in online role-playing games, but is found in nearly every gaming system. The desire to beat the game is fed as a player "levels up," or finds the next hidden clue.
* Role-Playing Role-playing games allow players to do more than just play - they get to actually create the characters in the game and embark on an adventure that's somewhat unique to that character. Consequently, there's an emotional attachment to the character, and the story makes it much harder to stop playing.
* Discovery The exploration or discovery tactic is most often used in role-playing games. One of the most popular online games currently is World of Warcraft, and a good portion of the game is spent exploring imaginary worlds. This thrill of discovery (even of places that don't really exist) can be extremely compelling.
* Relationships Again, this is primarily an online "hook." Online role-playing games allow people to build relationships with other players. For some kids, this online community becomes the place where they're most accepted, which draws them back again and again.
In addition to the psychological addiction, it's now believed that there may be a physiological element to addictive game playing.Researchers at Hammersmith Hospital in London conducted a study in 2005 which found that dopamine levels in players' brains doubled while they were playing. Dopamine is a mood-regulating hormone associated with feelings of pleasure. The findings of this study indicate that gaming could actually be chemically addictive.
Originally posted by Hiasyouwant
Stop being facetious, you played your guitar for hours and are comparing that to wasting away on a video game? Let's instead explore games like guitar hero, where instead of kids learning to play a real guitar, kids these days are mashing buttons.
Gaming is far different from books. Video games are much much more appealing to children than a book, as well as bombarded with them since very young ages. Are books under the xmas tree? Nah, the new games are.
Let me further add are books really designed to be addictive? No more than picking my nose. While games have several elements designed to make them addictive. Actually designed to keep the player coming back for more and more and more. As technology advances, this will only worsen. Your talking Kid, Dad, and Grandpa, all sitting there, numb to the outside world; happy in there fantasy land video game - false achievements and all.
In addition to the psychological addiction, it's now believed that there may be a physiological element to addictive game playing.Researchers at Hammersmith Hospital in London conducted a study in 2005 which found that dopamine levels in players' brains doubled while they were playing. Dopamine is a mood-regulating hormone associated with feelings of pleasure. The findings of this study indicate that gaming could actually be chemically addictive.
www.video-game-addiction.org...
Its simple, children play video games, children get addicted, child grows up, ever number to realities such as war or violence. Probably out of shape, and letting his own offspring become addicted so he can feed his own video game addiction.
Originally posted by R9e9l9o
But its far easier than playing real guitar, so its far easier to get entertainment from that. Not to mention it is much cheaper and often played by people who are not willing to put the time in learning real guitar in the first place.
And books aren't made to keep reading when you are in th middle of it? or want to read the next in the serie when your done with the first one? Or TV, the people who write for that just want you to wait for the next episode. Should we ban those to?
You know that Dopamine is a pleasure hormone? Everything that is fun can do that, sex increases it, good movies increases it, everything that someone finds fun can increase it. Again a weak example that applies to most, if not all forms, of entertainment.
And a general response to all post you up until this point made: Please come with a strong point that ONLY applies to gaming.
No offense but in all fairness you sound like one of those parents that think that DnD, Metal and Rock'n'Roll are evil. One of those parent that cant deal with there own failure as a parent (or fear there off), that they need a scapegoat.
Originally posted by Hiasyouwant
Exactly my point. Why play a real guitar when one can be uber great at it much quicker and easier on guitar hero. Because it provides an illusion that woo, I can play! I'm a rockstar!
Are 5 year olds having sex? Probably not. They are however playing games with realistic explosions, violence, gore, and beauty. Which will leave this current reality all the more less desirable, especially since gaming is started at a young age.
It does apply only to gaming, because trust me; far more people are addicted to just world of warcraft than addicted to books. Much less all of gaming.
I don't care how I sound, this is not of Rock'n'Roll. I am not a parent who has failed, but many have; video games are such a convenient babysitter.
Ever see the picture of the guy with the infant on the desk while he's playing world of warcraft? Not a crime against humanity.. but come on, really?
Originally posted by Hiasyouwant
Stop being facetious, you played your guitar for hours and are comparing that to wasting away on a video game? Let's instead explore games like guitar hero, where instead of kids learning to play a real guitar, kids these days are mashing buttons
. ..
Originally posted by Raider of Truth
You are asking to be flamed. I cannot be bothered explaining myself to you. So i'm gonna go load up Modern Warfare 2 and load up the infamous "No Russian" level and shoot up a russian airport killing hundreds of people. You know why? because it's entertainment and no different to movies.
You don't like it then don't play them or criticise others for playing video games. Let's face it we outnumber you 10000 to one.
Originally posted by Hiasyouwant
It's a tough pill to swallow, that video games are bad; everyone is already addicted to them. I don't think cliff hangers and climaxes in books or movies equate to the severity of how bad video games have actually become. Reading books is a hobby and playing video games is a hobby, which are children actually engaged in and addictive to. It's not books.
The army uses video games to train soldiers. That's okay for children to spend thousands of hours behind the controls of? War simulators? When you hear WAR WAR WAR BOOM BOOM BOOM, and the most beautiful and extreme explosions and violence, its ecstasy at such a young age. For thousands of hours; behind the most extreme form of media, where YOU are the controller. Virtual worlds, of competing and 1uping the next guy. We're talking children, experiencing adrenaline rushes because they just bombed a city o leveled up. I'm not saying video games will make every kid grow up to be violent. But I can't imagine the long term negative affects it has on one's psyche and psychology.
Originally posted by Hiasyouwant
reply to post by R9e9l9o
To me, video games are mainly offensive because they have far more potential to help our society instead of being detramental. If you can admit some are bad, I can admit some are good. Actually, some are good, just as some movies and most books. But the fact that a movie is only 2 hours, and a book actually uses your own imagination to imagine the store in one's mind. But these are already made up war zones and fantasy lands, the fact that they are so extremely addicting to children - probably like no other product in existence. That for me, is a problem.