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The parallax issues were caused by fake camera movements.
Originally posted by Quartza
Sir, did you know that fake camera shake effects are a 2D effect. Hows does that effect the parallax of a video that is already recorded.
Originally posted by Quartza
(note to others: this was on his assumption that the foreground and background where separate elements composited together)
Originally posted by gift0fpr0phecy
Originally posted by Quartza
Sir, did you know that fake camera shake effects are a 2D effect. Hows does that effect the parallax of a video that is already recorded.
If the camera was actually shaking in reality it would effect the parallax. Since the camera shake is fake, this explains why there is no parallax in the video.
That should be obvious...
this explains why there is no parallax in the video.
Originally posted by Quartza
thats right there never was, so there never could of been any parallax errors.....hmmm
Any such noticeable change in parallax would require much more chagne in camera position
The background and foreground are one image/video that is slightly moving. That one slightly moving image/video is also being moved around by fake camera shake. This fake camera shake caused the edges of that one image/video to be seen in the viewport, so motion tiling was used, and created the mirror effect on the man and the background.
Originally posted by supermari0
If it's one video, not composited, and we are only talking about motion tiling for a camera shake effect than it just doesnt fit:
Originally posted by supermari0
Why does the mirrored edge "eat away" the video at the bottom? I would expect something like that if we were talking about stabilization, not an artificial camera shake. Does anybody else see a problem with this? Or am I missing something here?