reply to post by genma
very true (maybe, unless everything is much more dull than we imagin) the tree of possible worlds is a very worthwhile thought experiment and
meditation techneqe, you might enjoy it...
Start with a nut of truth, this is often a four sided paradox style center - think of two possible first ideals which oppose, for example - their is a
god watching, their isn't a god watching - then split again -hes either active or passive, we either have free will or are determined. So far we
have a even sized shape, then again we alow them to unfold, maybe this time into more options -the determined point is to produce players for a game,
the determined point is to produce people able to create a new race and complete the circle, the point is to produce excitement and interest, the
point is to produce love and kindness, etc, etc... Then slowly the tree unfolds, some branches reach the end of their possible alternatives while
others branch out again and again into more and more complex and beautiful structures.
This is a good example because it's simple and is a subject many people have thought about deeply, the idea isn't to come to any conclusion or
create a deffinate and complte tree -although both those things would and are often a nice bonus. Simply visualising the complex web of possible and
logical outcomes is really relaxing, empowering and kinda neat. As the tree begins to grow you should feel it developing further than just your
frontal brain and your internal dialog, it'll develop into a subvisual model utalizing much more of your subliminal brain functions than you're
probably used too, this can be a brilliant way of helping the brain get used to dealing with the subliminal functions which of course is a great help
in doing almost anything well.
At some point you should have a rough idea of the structure, maybe it'll take a few builds maybe a few hundred -maybe even thousands for some of the
more complex existential issues
You'll get sort of used to being able to zoom into a certain area, make some changes or add some new branches as
you learn and thnk more about the subject, indeed this is a really good way of finds areas which you haven't thought so much about or don't really
know about, certain branches might stat small on your first few models but then develop io be larger than the rest of the tree!
Hope i've explained this well enough that you can sorta get what i'm trying to say enough that you can give it a go, you can start anywhere and grow
in any direction - i mostly grow trees but sometimes its skylines, industrial complex's, maps, etc -as long as you can produce a pattern which
depicts the complexity of the model then whatever works works.
Oh and of course learning about logic and all the similer disciplins helps loads, some of the pure logical concepts create quiet beautifully simple
trees - if you start to include AND, OR, NOR and concepts like YES/NO/MOO then you can craft some rather fine things
hehe one last thing, don't worry about forgetting massive chunks of it and then having to rebuild them - thats all part of the fun, they'll be
better next time and when you finally understand them fully thats when they'll stick
and of course if you find yourself daydreaming endlessly on
complex tangents then don't worry thats the point - when you come to the end of your thought you can go back to the tree and all (some of) that stuff
will help crafting the next layer.