Some Thoughts-
First off the XM214 _is_ 5.56. That's why they didn't adopt it. Even as long ago as 1983 Grenada attack, pintel mounted M134 were getting _out
ranged_ by Soviet light flak in the 12.7-14.5mm range with the resultant loss of 3 helicopters at least.
Why step down a caliber for a weapon whose ballistic properties are worse? We wanted to move UP to the GAU-19 in .50 but costs were prohibitive,
_even for aviation platforms valued in the millions of dollars_.
Second, High Rate guns are very effective at stopping massed attacks where the enemy is foolish enough to advance en masse without a security screen
to act as a tripwire. Just on sound alone they are 'quite impressive'-
www.turbosquid.com...
That's 1,200spm people. More than enough for a couple well sited guns to cut a _company_ (200 people) to pieces in a few minutes. With single
barrels and linear bolt operation from a WWII level technology baseline.
But these guns are not more useful than lower rate guns which fire 'fast enough' to engage multiple point targets, accurately, rapidly, in either
direct or suppression modes.
www.audiosparx.com...
An M60 firing at about 2/3rds the rate.
Which is essential in offensive operations because you need to be able to put rounds over your own peoples heads and you need to do it in short bursts
'forever' from either a base of fire or walking advance, until the objective is taken.
The difference is that, modern warfare is already characterized by autofire weapons whose total (squad) output matches or beats the MG in the first
few critical seconds on a lot more individual targets. So if you are not well sited, they can easily pose a high threat to your MG team
regardless.
While the psychological factor of a 'heavy metal symphony' is pointless if nobody is around to hear it (radio detonated IED) or so far away that
they laugh at the dust bunnies being kicked up 1,000m in front of their position (Mortar and RCL attack from Afghan ridgelines).
IMO, what is as important if not more so than rate of fire is designing an _auto servicing_ program.
So that if you have a dozen targets out in front of you, high/low, near/far, you can design a pedestal mount to engage all targets in the field, at
very high traverse and elevation rates:
..T1.......................................................T3........
........................................................................
.........T2............Horizon Line.........T5.................
....................T4................................................
..............................................................T6.....
As well as:
500m...T1................................................T6.....
..............House..T2..........................Stormdrain.
250m.............Bush..................Wall...T3.............
..................T4...........................T5....................
0m........................................Vehicle..................
Because what you need is the ability to 'box in' a given area, pick up and memory encode all target locations and elevations and then sort targets
by immediacy of threat and collocated barrel index slew and elevation rates to hit everyone at every shared muzzle reference angle in one smooth
arc.
Despite obstacles or changes in relative target height.
i.e. You need something akin to the Terminators ability in T2.
Lastly, while I do think very high rate, very small caliber, weapons may have a useful role in the future (fixed tribarrel clustered gats with
revolver rather than rotary feeds); they will most likely be as APS or automatic protection systems. More flexible for terrain proximity and nearby
friendly/collateral exposure. But able to engage across a wider arc far faster than say the typical Arena or Trophy type system.
They may also be useful with LTL (rubber or irritant 'paint ball') as crowd dispersants.
In this, miniaturization is indeed a 'good thing' because they may well be scab mounted on very light vehicles including Walkers and Exos from which
human dismount or duck and cover drill may be too prolonged to provide a natural defense against sudden bums rush overpowering or LAW type attacks.
As such, any and all means to reduce barrel weight, scavenge propellant gas after an initial electrical windup, and provide multiple
short-burst:barrel (stacked rounds inserted and fired in groups as 'single cartridges') options can only be considered a good thing.
But the weapons themselves will remain auxilliary to _vehicle protection_ schemes. And their purpose will be entirely defensives because the systems
themsevles will be intended to score most kills over the local horizon with short lob grenade and other indirect fire systems. And longer reaching
missile + UAV targeting.
Indeed, if I had to characterize the likeliest route forward it would be for minigats (or like, high rate, weapons) to be the AMDS equivalent to
missileer based Mechwarrior type platforms whose SOLE PURPOSE is to allow troops to rapidly maneuver to and thru high threat areas without prolonged
foot marches and preferably without anything like direct threat exposure along expected A/As.
KPl.