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originally posted by: Power_Semi
This is ATS, the answer is simple:
We is AMERIKI - WE IS THE BEST AT EVERYTHING - WE HAS THE BEST OF EVERYTHING>
AMERIKI can NEVER LOSE - BECAUSE WE IS AMERIKI.
WHOOP HOLLER - AMERIKI.
ETC.
Sadly delusion does not equal reality.
Your entire fleet was wiped out in 30 minutes by speedboats in one war games, the answer to this monumentally game-changing conundrum?
Reset the game and make it against the rules to use the same tactics.
Winner, winner, chicken dinner.
Unfortunately in a real conflict you can't do that, and firing $100 million dollar missiles from $120 Billion dollar warships is useless if 50 $10K speedboats can wipe you out in 30 minutes.
But hey - THIS IS AMERIKIII !!!!!!
originally posted by: WarPig1939
a reply to: JDmOKI
and a rail gun can tear a ship in half if given the right aim and enough velocity long before the chance to return fire. Those 15 carriers could be reduced to less than 10 before the Chinese could be neutralized.
Never underestimate your adversary
originally posted by: Beowolfs
a reply to: Zaphod58
Seems like a shame to have spent millions of $$ creating that machine, when a good ole guided missile suck as the Raytheon Pike 40 mm would have done the trick.
www.youtube.com...
originally posted by: Zaphod58
a reply to: BigDave-AR
Millennium Challenge 2002.
originally posted by: CajunMetal
We’re worried about rail guns when their subs have repeatedly avoided radar detection, stalk, and pop up within striking distance to our carriers since 2006.
Hiding in the prop wash of those huge screws makes a nice way to track a carrier BG. Also your generally going to have a attack sub as part of the carrier group for any real world op we could have had a firing solution on their sub and just chose not to advertise it, let them have their little victory while you know chances are good the enemy sub would be smoked before getting amongst the CBG.
originally posted by: dragonridr
originally posted by: CajunMetal
We’re worried about rail guns when their subs have repeatedly avoided radar detection, stalk, and pop up within striking distance to our carriers since 2006.
In a conflict active sonars would be used meaning no sneaking up. Right now they only use active sonar during tests do to the fact its harmful to wildlife. So even during excersizes they only use passive sonar. Meaning a Chinese sub can sit and wait until fleet is above them and pop up. Dont think they are moving there they arent they just sit and wait. If they moved would be detected.
originally posted by: dragonridr
originally posted by: CajunMetal
We’re worried about rail guns when their subs have repeatedly avoided radar detection, stalk, and pop up within striking distance to our carriers since 2006.
In a conflict active sonars would be used meaning no sneaking up. Right now they only use active sonar during tests do to the fact its harmful to wildlife. So even during excersizes they only use passive sonar. Meaning a Chinese sub can sit and wait until fleet is above them and pop up. Dont think they are moving there they arent they just sit and wait. If they moved would be detected.
originally posted by: Zaphod58
a reply to: dragonridr
Killing carriers isn't as hard as people claim. You don't have to sink them to kill them. A rail gun projectile has the advantage of being small and impossible to shoot down, unlike missiles. They'll pretty easily punch holes in the deck too.
originally posted by: Zaphod58
a reply to: dragonridr
A carrier is a bitch and a half to put under. But unlike almost every other type in the fleet, you don't have to put one under to soft kill it. If you're willing to risk big, you can pop a torpedo or smart mine near the screws. Take out a couple screws and she's not going fast enough to launch aircraft.
Pop a few railgun rounds into the deck, and do enough damage to the deck, and she's not launching aircraft. Getting through the defenses around her isn't an easy task, but it can be done, and all you have to do is prevent her from launching aircraft, and she's effectively useless.