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originally posted by: PainGod
a reply to: Havoc40k
I have been playing MWO since closed beta and play rather regularly. I am on most nights from 2:00 am till about 5 cst.
and on the weekends i am on in the afternoons and evenings.
My name there is S N A K E (with spaces between each letter.)
Look me up some time. My unit has TS and Discord and have alot of members that play on all timezones.
originally posted by: Bluntone22
World of tanks has become pay to play, or at least pay to win.
The best tanks are the premiums that you have to buy and then you need to spam gold for ammo or you bounce half your shots.
originally posted by: FauxMulder
I thought they removed the micro transactions? Rumor is Disney stepped in and made them do it. This isn't just EA, this whole loot box thing and micro transactions are taking over a lot of games. It'll take a few kids to get a hold of their parents credit card and go nuts before anything really changes. I know there has been talk of classifying it as gambling but they say it's not because you get something every time. Even if you have a 0.0005% chance of getting the rare item you're after.
If I pay 60 bucks for a game, I shouldn't have to pay 1 frickin penny more to get everything in the game.
originally posted by: Xcalibur254
The only issue that I can see arising with labeling lootboxes gambling is how far does the gambling definition then extend. I mean there's not much difference between lootboxes and buying a booster pack for a CCG. So if games with lootboxes are then considered gambling does that mean some like Magic: The Gathering also falls under that defintion?
originally posted by: TrueBrit
a reply to: Edumakated
You say that companies are making losses on games that do not sell, and need to cover them, but I would argue that they do not need to cover those losses at all. Companies making games, including EA, know that even if you were to totally remove any micro transactional earnings they make, they would still be making very good money every year, healthy figures for any company to make, not making a loss because a few games undersell, but making good headway, assuming money earned is a measure of successful manufacture and marketing of games.
The only difference is, if you factor those micro transactions back in, their earnings go from merely very good to "Who are you selling the drugs to, and how much are they paying again?" territory.
originally posted by: Edumakated
I suspect video games are much like movies where 8 out of 10 lose money and one or two games are major winners.
Look, I get your frustration. However, in a free market, the only solution is not to pay. If enough people stop paying, then they will read the tea leaves and decide not to charge. Alternatively, a competitor will use not having microtransactions as a selling point to steal market share from EA.
originally posted by: amazing
That tends to lead credence to my theory that gamergate was never about ethics in gaming but about harrassing women, transwomen and gay people and characters. I think this is a timely statement since we're back around to talking about "actual" ethics in gaming for once and not just a couple of questionable game reviews.
originally posted by: Flavian
a reply to: TrueBrit
Agree on all points regarding modern gaming.
I have a question for older gamers (over 40) if you would be kind enough to indulge me. This a bracket i occupy (for a while) but lately have been starting to feel a bit guilty actually gaming.....like i'm a bit too old, even though i still really enjoy. So my question is this.....has anyone else experienced this and if so, please reassure me it will soon go away!
originally posted by: schuyler
originally posted by: Edumakated
originally posted by: Flavian
a reply to: TrueBrit
Agree on all points regarding modern gaming.
I have a question for older gamers (over 40) if you would be kind enough to indulge me. This a bracket i occupy (for a while) but lately have been starting to feel a bit guilty actually gaming.....like i'm a bit too old, even though i still really enjoy. So my question is this.....has anyone else experienced this and if so, please reassure me it will soon go away!
Guilty about what? Our generation was the first to experience gaming. I'm in my mid 40s.
Uh,, no. I was playing Adventure and FoxRab in the 1970's. Zork was released in 1977. If my math is right, that was before you were born. You represent the second generation to experience gaming. But to the original question--no need for guilt. I believe watching TV is far worse. My grandson got me into SW:TOR and this has enhanced my relationship with he and his friends. They are quick to offer me suggestions for new games, and it's kind of funny to see them tailor their suggestions to my limitations of coordination and vision as an older player. I have to keep telling them to slow down because there is no way I can react that fast. My grandson kept bugging me to fight" him and I refused. Eventually I gave in and unleashed a lightning bolt on his character, which killed him in one blow. He doesn't challenge me any more. Once the kids get over the fact that a granddad plays the same games they do it can lead to some spirited conversations. I'm knowledgeable about the hardware so they often ask me for opinions on various rigs. It's kind of fun, actually, because they would be more or less cut off from me without that connection. I'm 68.
originally posted by: Aazadan
a reply to: dothedew
Paradox Interactive has a very good model with DLC and they do just fine as a company. They make great games, have a very loyal customer base, and make a good amount of money.