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originally posted by: Gordi The Drummer
originally posted by: Night Star
Not sure how to make the transition from finding the artifact to leaving on a ship. If someone else posts about it, I can follow them maybe.
Gordi knelt quietly among the dust & debris on the floor of the old church, scouring the rubble for clues. Something was very, very wrong. Every fibre of his senses told him that evil had been at work here, but he just couldn’t figure it out yet.
He remembered being in the ruin, and finding... something?
Then it all got a bit...crazy! and everyone rushed off to War!
But, WHY? What had happened that made everyone so war-hungry?
He was convinced that there was more to this than meets the eye, and he just had to find out what it was.
He could see the Altar and the Dragonstone... There was the broken bough of a large tree which had crashed through the old roof at some point, and a big ragged hole in the floor... A rope... and...
“WAIT A MINUTE!!” He cried,
“We found a Scroll down in the chamber beneath that opening! I’m SURE we did. It was.... it was... an Elvish riddle? Or a challenge of some sort?”
And he ran over to the opening and peered in.
Sure enough, there in the dark chamber lay an ancient scroll, but wary of what had happened before, he decided to try and retrieve the parchment without physically entering the chamber... maybe they had been the victims of a spell?
He quickly went to the large entrance doorway of the church and looked around for some Goosegrass. “We used to call this stuff STICKY WILLY when I was wee” he thought aloud. And it was called STICKY WILLY for a reason...
He pulled a cord from his jacket pocket and tied a bundle of Goosegrass to one end as he strode back inside to the edge of the opening.
Casting the bundle down into the chamber below, it fell onto the parchment and Stuck Fast! A quick pull on the cord and he had the scroll in his hands.
“Right! Now to Work!” He looked at the writing on the scroll and suddenly remembered; “Damn! It’s in ancient Elvish, and I only know a few words, but hang on... Nightstar translated this for us already.... I’m sure she did! Now, what was it again???
“From broken branch to swirling sea,
The path shall wind to set him free.
But dither not, nor seek ye rest,
Until ye hath completed quest.
For sands of Time are flowing now,
From valley-low to hill-top how?
A game in motion ye hath set,
But Evil lurks in darkness yet.”
“THAT’S IT!!!” he exclaimed!
There must be a path from near here, which winds down to the Sea, where the abandoned fleet of Pirate Ships are?
Our challenge must be to FREE someone...... THE GUARDIAN!!!
Of Course! Nightstar had pointed out that The Guardian of the Dragonstone was missing! That’s It!!!
But Why had this been forgotten before??? Who or What was powerful enough to take the Guardian, AND to cast a spell on all of us to make us forget?? Why had they left the Dragonstone??
So many questions!!! and.... Where was the path??
Could it be the tunnel the guys had spotted running off from the chamber below??
“From broken branch to swirling sea...”?
Hang on... there was a BIG broken BRANCH right next to the Altar at the entrance to the chamber! This HAD to be it!
“I think I’m gonna need some help for this next part!” he mused... “Staring down into the dark tunnel...”
originally posted by: TDawgRex
a reply to: angelchemuel
Love the addition Jane!
And the attempt at Scottish as well!