posted on Oct, 13 2013 @ 04:44 AM
Development Journal Entry No #233
Must have got drunk last night and reprogrammed the combat audio module, whatever I did its now doubled the kinetic volume output and added some kind
of hypnotism based audio wave delivery system directed at the targets brain signals. I don’t know where it comes from half the time, I’m
definitely no genius lol.
It seems now the X11 as I’ve come to call it can be switched between either modes (sonic or influence) or used concurrently at the same time when
pulsed, depending on the situation.
I wonder if I code up a neural network program and train it to recognize the situation at hand, e.g. passive mode, or defensive mode, hmm going to
think about that some more..
Development Journal Entry No #234
No neural net systems yet, it’s definitely in the pipes though.
Today I tested the X11 on a group of cows, yes real cows and no, none of them got hurt at all, more spooked than anything though I was at one point
able to retune the device and get the cows to walk in a set pattern, interesting test of influence mode. either way I think I’m close.
edit on 13/10/2013 by Ormuz because: shazzam