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Originally posted by JayinAR
reply to post by TheSB
I read an article last night on their site basically saying that language needs to move away from having characters that are assigned a specific value and more towards a language where value is defined by looking at a character's spatial relation to other characters. I think Diskus is an attempt at that.
Originally posted by Brotherman
reply to post by TheSB
This is what I got when copied and pasted with a similar back color from there site i took a screen shot of the site opened it up in paint use the eye dropper tool from the background then deleted the pic copied the diskus text and then pasted on the paint bucket filled background after changing the color back to black
also to note if you paste the text in a text bar and change the text to any gothic or roman text in paint it will auto space instead of jumble at any size you make your box idk what that means exactly if anything other then it will not appear jumbled and you can look deeper into the nodes and you can see those patterns you talk about the image above was just pasted without using and sort of text just a paste jobedit on 12-7-2013 by Brotherman because: (no reason given)
Originally posted by JayinAR
So I was curious about the physics equations.
Cassini Diskus is a language for aliens.
Some members of the group are physicists within quantum gravity field. Additionally, most of the math needed to 'recreate' a natural language is based on topology, fractal geometry, and non-linear dynamics. However, the posts you hit on physics are our discussions on how to encode math and physics information to non-humans, should the case arise.
Cassini Diskus is our encoding of all the 100 most cited papers from CERN (2006-2012). Most of them having to do with superstring theory. The idea behind is this: how to encode all of our current knowledge on particle physics to non-human civilizations, should the need arise in a near future.
Yes, you have our authorization to publish all the information so far.
Yours,
Ayndryl Reganah.
Forgotten Languages Organization is devoted to the study and research on language and linguistics, revolving around the NodeSpaces V2.0 software, a complex system used to perform research on a variety of fields such as natural language evolution, symbolic-sequence processing, language obfuscation (hiding of natural language within natural language itself), characterization of language dynamics (language as a non-linear self-adapting system), co-syntax, and design of engineered languages (synthetic languages) for Defense and Neurolinguistics research.
In essence, the system allows the user to throw in a pair of natural languages (or several NLs) and perform lexical, morphological, and/or syntactical mixing to come out with a new language, which is then exposed to NL evolution rules (based on a rule-based system coded in Python and JESS). The use of computers allows the simulate time-dependent changes, based on previous analyses of real 'mixed' languages as, for example, Romanian and Maltese (or the many pidgins and creoles available in real life). This also allows for researching and testing language evolution and language-contact hipotheses, plus allowing researching in the field of grammar complexity and emergence.
The new language is then used by the community to test its performance and robustness, either by translating well-known texts ranging from the Bible to literature and philosophical texts, allowing us to further finetune the generated languages, of which so far 37 have been designed, 17 out of which are now completed.
How 'natural' the engineered languages are is measured using a huge set of statistical, probabilistic, and fractal linguistics math tools, mostly based on n-grams and Markovian dynamics.
Because they are languages, they can be used as such. Because they are engineered, no previous knowledge on them is available to the non-designers, which allows the languages to be freely used for information sharing and human communication on a private basis. Obviously, these languages have a grammar, and thus they can be learnt by non-designers. Mind that these languages are not conlangs, which is why we do not pursue research in that area.
On what concerns emotonial (in)competence: forgottenlanguages-full.forgottenlanguages.org... Hope this answers your question. If it doesn't, feel free to ask.
Yours,
Ayndryl Reganah,
FL Org. [email protected]
Julia Cresswell - Is philology pointless?
While there is general agreement about the basic facts of the relationship between all these different languages, just about everything else is hotly debated. However, the majority of academics think that the original language, Proto-Indo-European, which has not survived, was being spoken some 5000 or more years ago somewhere in the area around the Black Sea. And by looking at the words that have a common origin (often called a root) that are in most Indo-European languages and at those that differ between languages we are indeed able to reconstruct something about their civilization. One of the reasons the homeland of the language is thought to have been quite far north is that ‘snow’ usually comes from a common root in Indo-European languages (although the fact that the word for ‘rain’ does not is a warning that the evidence cannot be relied on that firmly). Further evidence for climate can be found in evidence such as the common roots for northern trees such as the birch and beech, but not for trees that grow in more southerly climates. We can tell something about their levels of technology – they would appear to have had copper, and perhaps bronze, but the word for iron differs in different sub-groups so it was probably discovered after they emigrated from their homeland. We can even guess at their religion, as the world for ‘god’ and ‘sky’ are closely related, and the concept of ‘God the Father’ seems widespread, appearing in names such as that of the Roman god Jupiter.
Originally posted by JayinAR
reply to post by abeverage
You won't learn any language on the site by studying any one language. Or even two.
The product is the result of the combination of at least two independent languages.
You'd either have to spend the time to learn the language for what it is or have a key.