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Hours spent at the video gaming console not only train a player's hands to work the buttons on the controller, they probably also train the brain to make better and faster use of visual input, according to Duke University researchers.
"Gamers see the world differently," said Greg Appelbaum, an assistant professor of psychiatry in the Duke School of Medicine. "They are able to extract more information from a visual scene."
It can be difficult to find non-gamers among college students these days, but from among a pool of subjects participating in a much larger study in Stephen Mitroff's Visual Cognition Lab at Duke, the researchers found 125 participants who were either non-gamers or very intensive gamers.
Each participant was run though a visual sensory memory task that flashed a circular arrangement of eight letters for just one-tenth of a second. After a delay ranging from 13 milliseconds to 2.5 seconds, an arrow appeared, pointing to one spot on the circle where a letter had been. Participants were asked to identify which letter had been in that spot.
At every time interval, intensive players of action video games outperformed non-gamers in recalling the letter.
Originally posted by fluff007
I just hope they do not decide to employ the gamers to control the hundreds of thousands of drones that they want in the skies.... O.o
Peace
Fluff
Peace
Fluff
Originally posted by thisguyrighthere
Makes sense if you spend your time doing something over and over and over you get better at that thing you're doing.
I find the decision making thing a bit dubious. When you have to make those "on the fly" decisions in a game it's always within the confines of the games rules and control and it more often than not ends in failure. Especially in new situations. Mario doesnt have three lives for nothing.
Too bad it doesnt translate into anything useful besides operating drones.
Originally posted by GrantedBail
No wonder I suk at life.
I was searching for the reason. I could never figure those games out and trust and believe I have bought at least 10 consoles for my kids.
Ha ha. I never got into it.
But I can cook dude. I can make anything and make it awesome.
Some of us have different talents.
Too bad it doesnt translate into anything useful besides operating drones.
Originally posted by Mads1987
There are upsides and downsides to most things in life. I am sure that many activities could have similar effect - free running/parkour, driving a racecar, being a soldier in war. I guess the thing about the games are, that they simulate these extreme conditions and allow us to expose us selves to these more frequently on a much smaller scale.
But on the other hand, it is not very healthy for the rest of the body to play videogames. So not sure if it is really worth it. Besides, making decisions quicker, doesn't necessarily mean that they are making the right decisions.
No wonder I suk at life.
Originally posted by PhoenixOD
They can make decisions quicker the the outcome of their actions is represented in a digital world. I wonder if they would be as fast in the real world where their actions have real consequences?
Originally posted by thisguyrighthere
reply to post by phishyblankwaters
Nah, I got that. But unless you're hunting antelope on foot what real use does it serve?
I wonder if these "skills" you say you have gained from sitting in front of a screen would be greater than, less than or equal to that same skill set developed by a paintball player, speed orienteering competitor, football or futball player, military infantry, competitive shooter, or any other number or outside three dimensional practitioner who relies on fast sight recognition.
Images on a screen or cards on a table are very different from the outside where lighting changes, colors blend, sounds distract and wildlife are unpredictable.
A video for all the attempts at randomization and depth perception is still basically a plotted course that is largely predictable and repeatable. The real world isnt.
Originally posted by thisguyrighthere
A video for all the attempts at randomization and depth perception is still basically a plotted course that is largely predictable and repeatable. The real world isnt.
Originally posted by thisguyrighthere
reply to post by muzzleflash
Interaction is always better for the mind than simple consumption for a number of reasons.
Granted I dont play much of anything but last I saw the industry of games was taking a hard turn toward scripted events, quick time events and cut scenes rather than open world interaction and decision making.
Even the once great open world pioneer GTA's last installment was a long arduous series of scripted events.
Consuming is easier than doing and unless something has changed games are catering to the consumers rather the doers.