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The Assassin's Creed games take place in 2012, featuring the protagonist Desmond Miles, a bartender who is a descendant of several lines of prominent Assassins; though raised as an Assassin, he fled his nomadic family to seek out a more common lifestyle. He is initially kidnapped by the megacorporation Abstergo Industries, the modern-day face of the Knights Templar who are aware of Desmond's lineage. Desmond is forced to use the "Animus", a device that allows him to experience his ancestral memories. Abstergo is seeking to discover the location of several artifacts, or "Pieces of Eden", that hold great power, to control mankind and alter its fate, bringing humanity into a single unified group. Desmond is later rescued by a small team of modern-day Assassins and taken to a secure location; agreeing to work with them, Desmond uses their version of the Animus (the Animus 2.0) to continue to experience the memories of his ancestors to discover the locations of additional Pieces of Eden so they can be recovered before Abstergo can do so. While experiencing these memories, some of their abilities are genetically leaked into Desmond, known as the Bleeding Effect, giving him some of the Assassin skills of his predecessors at the cost of living with multiple sets of memories and personalities in his mind. Within the Animus, Desmond experiences the memories of Grand Master Assassins Altaïr ibn-La'Ahad, an initially disgraced Assassin working to redeem himself during the Third Crusade, and Ezio Auditore da Firenze, an Assassin in Italy during the late 15th and early 16th centuries of the Renaissance, both of whom came into contact with a Piece of Eden known as "The Apple of Eden". While following the storyline with Ezio, other Pieces of Eden become known, such as "The Staff" as well as a second apple. Throughout these events, Desmond learns of allusions to the prophetic end of the world in 2012 from a former Animus test subject, Subject 16, as well as from holographic figures of a species pre-dating humanity. These beings, people of "The First Civilization" and creators of the Pieces of Eden, call themselves Minerva, Juno and Jupiter. They speak directly to Desmond through Ezio's experiences and in turn Ezio comes to discover that he is merely a conduit for Desmond and that centuries later, Desmond is the one who will find answers to the questions that Ezio himself is asking in his own time. The three figures explain that their species created humanity, who then rebelled against them. A massive solar flare nearly wiped both their species from the planet and destroyed their entire civilization, the three failing to prevent it after having potential solutions transferred to their central vault, now hidden in modern day New York, from vaults across the planet. With their numbers falling, The First Civilization attempted but ultimately failed to interbreed with humanity, leaving bloodlines of First Civilization and human hybrids such as Altaïr's and Ezio's, Desmond himself a unification of the two, as well as others. These hybrids have access to the sixth sense of knowledge, which presents itself in the games as "Eagle Vision" or "Eagle Sense". Desmond must now use the Animus to access the memories of Connor Kenway, otherwise known as Ratohnhaké:ton a half-Mohawk, half-English Assassin during the American Revolution, to use the central vault and find a way to stop a second solar flare from repeating the destruction of the first.
The main portion of Assassin's Creed III is set before, during and after the American Revolution from 1753 to 1783,[11] featuring a new protagonist: half-English and half-Native American, Connor Kenway, birth name Ratonhnhaké:ton (pronounced "Ra-doon-ha-gay-doon").[12] In addition to the historical period, the game also features the "present day" setting, where series' protagonist Desmond Miles must endeavour to prevent the 2012 apocalypse, as his story develops and reaches a conclusion. Players also experience more Desmond than in any previous titles.[13] The game features a new engine, Anvil Next,[14] built from the ground up, the engine is said to utilize full capability of current generation systems to deliver a "next-gen Assassin's Creed experience."[15]
Originally posted by SpearMint
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Where does the illuminati come in to it?
Originally posted by Dbobt
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Assassin’s Creed 3 should, by all accounts, be the best of the series. There’s an undeniable quality to game that is impossible to overlook and, as with all these things, fans of the series will find a lot to love. But the focus has shifted: Assassin’s Creed 3 is more story than game, the entire experience streamlined into a string of cut-scenes pinned together with you doing little else but holding left trigger and pushing forward.
Final Verdict
It's bizarre to think that a series that thrives on a thriving open-world has become so funnelled and linear. Give us the tools to tackle a situation, and have the conviction to let us make the decisions.
Originally posted by weston19
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Originally posted by delusion
Also I'm not sure the main character really qualifies as an assassin, he's not been initiated into any secret society has he?...
Originally posted by JDmOKI
reply to post by weston19
I don't think AC3 can beat AC2s ending