posted on Oct, 5 2019 @ 07:46 PM
a reply to:
micpsi
Thanks for the info the Roger Moore part should help me find the OG source.
k ill repost what i put in the other thread, the correct attitude is its CGI but feel free to believe what you want.
I'll waste a bit of my time and critique it, I am an expert who has worked with 3D CGI and video since 1995, professionally since 1999. Even without
knowing the source I could tell you despite it being well done by a paid professional, there are multiple clues that identify it as a 3D render that
was brought into after effects for processing based on the date of production.Other software can do it now but based on when i saw it the industry
standards at the time were Autodesk 3DSMAX and Adobe After Effects.
1. Timecode font(cited by other people already)
2. 50s style grain pattern loops (35 millimeter camera plugins and stock overlays available in after effects)
3. short clips(3D renders can take hours per frame more cost effective, longer clips would have shown more telltale signs thus easier to debunk)
4. stretching above eyes while blinking characteristic of 3d low polygonal modeling (less polygons means textures stretch farther when the polygons
are moved)
5. head motion between start and stop points shows typical easing characteristic of basic tweening between keyframes.
6. Framerate, grain, contrast and film degradation do not match any one camera from the time period rather multiple.
And this is just after watching it a couple times. I'm sure I could cite far more but as i said before, your free to continue to believe what you
want.