[atsimg]http://files.abovetopsecret.com/images/member/5ef0b5e81e9e.gif[/atsimg]
(the game has a stereoscopy mode - thats why there are 2 images)
In addition to three dimensions and six familiar directions from our 3D (4D with time) universe - up/down, left/right and forward/backward, you have 2
additional spatial directions in the 4D (5D with time) universe - in this game called (a bit illogicaly IMHO) inward/outward. So the game world has 4
spatial and one temoral dimension.
As a three-dimensional person, you see the world by having it projected onto a two-dimensional retina, i.e., by receiving a two-dimensional set of
colors. Similarly, a four-dimensional person would see the world by having it projected onto a three-dimensional retina.
Thus, it is possible to observe the four-dimensional maze world exactly as if you had one four-dimensional eye with threedimensional retina.
This three-dimenional retina containing 3D projection from a 4D world must further be projected into 2D computer monitor, so thats why the result
looks rather messy on the first look. Four-dimensional being would perceive whole 3D space projection from 4D at the same time, just like we are
able to perceive whole 2D plane projection on our retina from 3D at the same time.
3D maze is made from connected 3D cubes enclosed by 2D sides.
4D maze is made from connected 4D cube analogues - tesseracts, enclosed by 3D cubes.
Since even 2D pictures are worth a thousand words, its best if you read authors well-written step by step guide to the game and 4D maze world, which
compares all geometric phenomenons from 3D maze world like points, edges, sides and cubes to their higherdimensional 4D counterparts: The Idea In the Maze Notes
DISCLAIMER: After a series of unexplained dissapearances in the 4th dimension, I dont reccomend anyone entering the hyperdimensional maze without
extensive preparation from the above guide.
Enter at your own risk.
I cant get my eyes to focus properly at distance, but I found that if I let my nose touch the screen such that each cube is directly in front of each
eye, and the screen is a mere 1-2 inches from my face, I can kind of get the effect to work properly albeit very fuzzy and out of focus.
Best not to try this at work or in public, you may look a bit foolish
the shape is called a tesseract, or hypercube. its a 4D cube. that really hurts the eyes. what kind of game requires you to keep your eyes crossed for
extended periods of time? that can't be good for you. what happens if your eyes get stuck.
That works too! But with my method, however silly, you are still able to get the three dimensional stereoscopic effect.
I HAVE been able to do this in the past to view a hypercube in three dimensions on my 2d computer screen, but for some reason I can not get this game
to display correctly stereoscopically. The 'nose-on-monitor' method really does give you a small taste of playing the game in true stereoscopic 3D.