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Originally posted by Chukkles
reply to post by Upthepunx
Wow dude, you need to catch up with the times, anyone from grandmothers to the grandchildren and all inbetween play video games.
The virus in 28 days/weeks turned people into flesh eating zombies, living dead...
Though I vote troll...
PCF: Do you think it reflects the game well? SA: I hope so, yes. PCF: What’s your view on the role of game trailers? Many gamers feel they create an unrealistic expectation of game, would you agree with that? SA: I guess that depends on the trailer and how you judge them. I think some people, mistakenly perhaps, feel that CG trailers are trying to directly represent the actual game, which isn’t usually the intention (though it has to be said sometimes that line does get uncomfortably and deliberately blurred...) They are definitely supposed to convey a flavour of the game world and inform the viewer about the story, or characters or situations and so on, but in a different medium, one more suited to getting across key elements in a dramatic manner and in a very short amount of time. I think if you view them like that, rather than as direct representation of the game itself, they are less problematical. If they mislead the audience on those things then ultimately they backfire. They get commissioned to create interest and to inform, and they have to do that while competing with a million other things for peoples attention so there’s not much point trying to make them less exiting, and at the end of the day the game itself has to stand on its own, anyway. Personally I love them as art in their own right, in much the same way that I like book cover illustration – and I think they have a somewhat similar relationship with what they are representing – the cover isn’t the book, but it should tell you something about what the book’s about and draw you in.
Originally posted by Se7enex
reply to post by Upthepunx
Real life? We are in the Matrix, bud.