It looks like you're using an Ad Blocker.
Please white-list or disable AboveTopSecret.com in your ad-blocking tool.
Thank you.
Some features of ATS will be disabled while you continue to use an ad-blocker.
The game was developed by the Electronic Visualization Lab (EVL) at the University of Illinois at Chicago (UIC), the National Center for Supercomputing Applications (NCSA) and the Center for Public Safety and Justice -- Institute of Government and Public Affairs at the University of Illinois at Urbana-Champaign (UIUC).
This project was prepared under a grant from the Federal Emergency Management Agency’s Grant Program Directorate (FEMA/GPD) within the U.S. Department of Homeland Security. Points of view or opinions expressed in this document are those of the authors and do not necessarily represent the official position or policies of FEMA/GPD, the U.S. Department of Homeland Security or the State of Illinois.
Originally posted by mr10k
reply to post by Human_Alien
I dont know. I think it's not fun to jump out at everything without looking at both sides.
It's a game. They wanted it to make sense, and have a story to attract the kids.
Originally posted by Human_Alien
Originally posted by mr10k
reply to post by Human_Alien
I dont know. I think it's not fun to jump out at everything without looking at both sides.
It's a game. They wanted it to make sense, and have a story to attract the kids.
Make sense? We haven't even made contact! So how can this possibly make 'sense'?
See how conditioned we've become. When playing with an alien aboard a flying saucer whose helping a child find equipment to help thwart off an earthquake is considered common sense then I'd say '
"Operation Desensitization" is complete!
I'm surprised there weren't any chemtrails in the background too!