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How can they, they keep getting banned..
As far as I've seen they have been the polite and civil posters.
Originally posted by turbofan
Most people don't understand that the same guts are in the simulator as the real aircraft. Therefore the
same outputs are produced.
There is NO WAY of telling the difference.
If, as you claim, that the Level D Simulator can accurately generate all the necessary and correct flight parameters in a simulation event ...
Originally posted by weedwhackerBesides the numerous other things that do NOT exist, except in real world, and recorded as such (and not in the same way, in all cases, comparing simulator/airplane)...the biggest fallacy in this "fake data" claim is that a simulator does not have an accelerometer.
Unlike the real airplane.
And, abusing the privelege of membership here.
THINK about that...don't discuss it, think about it....
YES IT DOES. THE ACCELEROMETER DATA IS EMULATED JUST LIKE FUEL, LANDING GEAR,
ENGINE RPM, ETC. ETC.
As I said, in a SIM...."...crash" logic can be disabled....so, "impact" with solid objects won't affect the "flight". You just keep "flying". The simulator WILL NOT "simulate" a "real" crash scenario, either. Such as, breaking apart while being scattered across the landscape. If it senses a “crash” (usually, with the “ground”), it just freezes....this protects the hydraulic actuators from possible damage....they have limits, built in, that if allowed to be exceeded would maybe break something, in the support struts, or the pistons and valves, etc. AND< if things get too far out of hand, the instructor/SIM operator has a “freeze” button too. This “freezes” all visual simulation, inside and “outside”...and the device, when viewed from the exterior of the unit, slowly relaxes and settles back to its default “ready” motion-on position, on its struts.
YES IT DOES. THE ACCELEROMETER DATA IS EMULATED JUST LIKE FUEL, LANDING GEAR,
ENGINE RPM, ETC. ETC.
Originally posted by turbofan
Trebor, the simulator has logic than can be switched off (crash logic, and stress logic I believe are the terms) that will allow
you to fly the simulator outside the design limits, and/or allow & avoid crashes with other objects.
Originally posted by turbofan
Shall I take down your question and ask it then "trebor"?
P.S. I love how you think I don't think I know what I'm talking about
Note: I'm done repeating myself to you and anyone else. We're going to call a professional sim. company
and end this crap. Provide a well thought out question so that there's
NO CHANCE OF AMBIGUITY
Originally posted by trebor451
Fine with me "turbofan". Make sure you tell the Sim dude what you are after, "turbofan" - that you want to prove that *every piece of data* from a specific flight on a Level D simulator can be transferred to a CD-ROM in a format that mimics *exactly* the data taken from an actual Flight Data Recorder.
Then you can ask him how, if crash or stress logic is turned off, the aforementioned max-high readings were generated at the termination of the flight when the aircraft would have flown through any impossible flight-ending maneuver or event.
Then you can ask him how, if crash or stress logic is turned on, how the aircraft managed to fly such a profile if it indeed was too fast or too low or exceeded the g limits or should have departed controlled flight as the the idiot P4T clowns claim.
Then you can ask him why the crash "g" data would even be generated in the first place on a simulator when they is no need to track that level of data.
If you knew what you were talking about you won't be calling Simulator engineers now would you, "turbofan"?edit on 25-1-2011 by trebor451 because: (no reason given)
SOQA is similar to CAE’s corporate flight operational quality assurance (C-FOQA) program, which uses real-world flight operations data for accident analysis and training. The company is offering C-FOQA services through its Flightscape and SimuFlite divisions. Flightscape experts can take FOQA data downloaded from aircraft data recorders and generate animations that show the flight in deep detail for debriefings, or use the data to power a simulator training session.