reply to post by THELONIO
Under your idea we would be working for "us", but in the end, what is the difference?
We take control, we have what you suggest in effect, but still, at the end of the day, how does it change how we impact anything.
People would still have to work, people would still need to punch the clock, some of us would have crappy jobs, some would have great ones, it's all
part of a society.
How do we stop someone from turning us back into the "old way"?
I am taking this stance because I see government as a necessary evil, although it doesn't have to necessarily BE evil.
Meaning this: There are far to many people in any country to do it the old fashion way were everyone meets at a designated time, all of our thoughts
and concerns are heard, and we vote on those. It just plain is not possible, so we elect representatives...blah blah blah, you know how that goes.
Some are bad guys, some are good, all are looking out for them. The problem is not in "government" the problem is in the execution.
As silly as this may sound...it's a hate the player not the game scenario.
I just don't see any group of people coming together to make a coop country work.
Here when USA was founded, it was by men who felt the need to form a new government because "tyrannical England" was the big bad, yet they couldn't
agree on one thing most the time. Well they came to compromises, and bam!, now USA is the new big bad. You get what I'm saying? It's a cycle. We are
at the point where concerned citizens send the wake up calls to the politicians.
Various methods are used, but the only ones that work are hitting them where it hurts...not the pocket book, not their lives, but their dignity.
Despite what we may think, they at least feel like they have lots of dignity. Hit any man there, and he will crumble.
(sorry for the little rant, but I feel it helps portray my stance more, and can help you in your thought process)