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Originally posted by tothetenthpower
Im a big fan of video games and I frequent most often the IGN Website which has had a serious overhall in the past couple of years, and I enjoy the scrolling type boxes and the somewhat easy navigation.
~Keeper
Gotta disagree with you on that point, and here's why.
Even some of the 3d/stereoscopic renders I've seen done on another site that is on my top sites fav bar (in fact the one I visit more frequently due to it being part of what I do) it really is a hard medium to get just right so it looks perfec ton all computer monitors and even moreso when you factor in color settings and the like.
One render looked different on 14 different monitors and only truly showed in 3d (this is using Lightwave to do the processing mind you) on 2 of those monitors tested.
It's just too much of an effort to attempt to make it across the board perfect, and if your monitor is older and out of calibration, the migraines will set in rapidly.
But what do i know I'm just a girl who does CGI for a living.
Originally posted by tothetenthpower
Im a big fan of video games and I frequent most often the IGN Website which has had a serious overhall in the past couple of years, and I enjoy the scrolling type boxes and the somewhat easy navigation.
~Keeper
Originally posted by EMPIRE
reply to post by vkey08
Gotta disagree with you on that point, and here's why.
What exactly are you disagreeing with? That 3D is going to be big this year or that this site can benefit from it? If you're disagreeing that 3D is going to be big this year you would do good to brush up on your sources and the numbers that are coming in. If you're disagreeing with this site benefitting from it, again, you need to look at the numbers that are coming in and double check your numbers.
Even some of the 3d/stereoscopic renders I've seen done on another site that is on my top sites fav bar (in fact the one I visit more frequently due to it being part of what I do) it really is a hard medium to get just right so it looks perfec ton all computer monitors and even moreso when you factor in color settings and the like.
Nothing looks “perfect” on all systems just like audio sounds different when played back through different systems or rooms with different acoustics. Moreover, you’re basing your opinions on something you’ve seen, but you haven’t seen everything I’ve seen or that my cohorts have seen.
One render looked different on 14 different monitors and only truly showed in 3d (this is using Lightwave to do the processing mind you) on 2 of those monitors tested.
See above, btw, were you present at Autodesk University and will you be present at the 3D Gamming Summit in April?
It's just too much of an effort to attempt to make it across the board perfect, and if your monitor is older and out of calibration, the migraines will set in rapidly.
Refer to previous comments.
But what do i know I'm just a girl who does CGI for a living.
But what do I know, I’m just a (insert gender here) who is a director of biz dev for a company that specializes in CGI and 3D applications.
[edit on 4-1-2010 by EMPIRE]
Originally posted by tgidkp
spacecollective.org...