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Fujitsu Launches World's First Train Simulation System with Variable-Speed Playback of High-Definit

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posted on Jun, 24 2009 @ 06:18 AM
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Fujitsu Launches World's First Train Simulation System with Variable-Speed Playback of High-Definition Video


www.fujitsu.com

Fujitsu Limited, building on technology developed in collaboration with Ongakukan Co., Ltd., has developed the world's first train simulation system using full high-definition video. The system is available on a commercial basis starting today.

Through its technical collaboration with video game and simulator developer Ongakukan, Fujitsu was able to develop variable-speed playback technology(1) for high-definition video shot on actual train lines, the first use of this technology in a train simulator. The result is an unprecedented level of realism in train operation simulation, with accur
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posted on Jun, 24 2009 @ 06:18 AM
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This development marks the beginning of practical use of the hollow deck concept, the room with perpendicular grids - so prominent in the Star Trek Universe, creating a tangible reality from illusion - that became the basis of some of the best episodes. The hollow deck of Star Trek created an interactive environment and according to Wikipedia, “was depicted as an enclosed room in which objects and people are simulated by a combination of replicated matter, tractor beams, and shaped force fields onto which holographic images are projected.

eclecticcommons.telldat.net...
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[edit on 24-6-2009 by jonpercepto]

[edit on 24-6-2009 by jonpercepto]

[edit on 24-6-2009 by jonpercepto]



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