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For many years now, animators have come up against a barrier known as "uncanny valley", which refers to how, as a computer-generated face approaches human likeness, it begins take on a corpse-like appearance similar to that in some horror films.
As a result, computer game animators have purposely simplified their creations so that the players realise immediately that the figures are not real.
Originally posted by Scarlett Johanson
there was an animated movie i saw onetime that looked real to me. i forgot the name of it though. something about invisible aliens that jump through reality.
i think it was called final fantasy
Originally posted by jimmyjackblack
reply to post by buddhasystem
Yeah, Final Fantasy was pretty good (you are talking about the movie right?), but the post pro was heavy and you cant have the dense meshes and stuff that you did in that movie, the hardware can't handle it.
Originally posted by jimmyjackblack
I thought the hair was in sections mapped to plains (NURBS) and those plains were animated,-Jimmy