posted on Aug, 9 2008 @ 10:33 PM
Regarding the fake video, here's how to do it better next time:
The city lights in the background should actually FLICKER and shimmer
and change slightly in size as the camera goes in and out of focus...
ALL cameras with lenses have a thing called "Lens Breathing" meaning
that the auto-focus mechanism and telephoto portion MOVES because
the parts are made imprecisely and thus the lights and background
should change size VERY SLIGHTLY and PARTS of the image (i.e. the Centre)
should be in-focus and the parts in the outer areas should have slightly
soft focus.
The focus fakery used simple linear blur rather than a Gaussian
blur with no extra noise added so that the human eye could be
fooled by using a more imperfect blurring....
Human vision is NON-LINEAR and thus the visual coretex will
conclude that the image is NOT REAL because there is not enough
RANDOMNESS in the out-of-focus portions...it was obvious that
a computer algorithm produced the blurring.
The movement of the camera was too-perfect with not enough
horizontal and vertical judder - REAL cameras and CAMERA people
are unstable with micro-jitters and shudders that indicate to the viewer
that someone HANDHELD the camera.
The motion of the craft had the same "perfectness" with not enough
angular movement on the various axes (pitch, roll and yaw)...Even billion
year-old civilizations with super-advanced Starships from light years away
cannot dis-engage the laws of quantum mechanics...THERE WILL BE
gravity waves, and quantum fluctuations in a mass that WILL
cause SOME movement of the craft on 3 axes however microscopic.
There should be a few pixels of roll, pitch and yaw to create the ILLUSION
of movement in relation to the background.
The movement of the craft horizontally and vertically did NOT have
enough fluctuating acceleration. The keys frames in the animation
were TOO EVENLY spaced out - the animator needs to add some
slight acceleration and deceleration at the beinning and end of
the ship movements...Remember that PERFECTION in movement
SCREAMS OUT CGI FAKE !!!!
Add some jumpiness and jitter to the ship movement to make it seem
less PERFECT and less SMOOTH
The background sky was ALSO too perfect, you used
a large still photo background and simply pan & scanned
around the confines of the larger image and of course the
pan & scan was too perfect and didn't have enough motion jitter
and shuddering....plus the sky colour was too smooth and
not shimmery enough with NO washout and NO lens blinding
in evidence which is what REAL background do -
they move and shimmer and slightly wash out and go
contrasty as a camera zooms, pans and tilts in a
more-random, less-algorithmically perfect pattern!
Hope this Animation lesson helps...!!
Try Try and Try Again
Henry