Originally posted by citizen smith
Libraries would have to be protected at all costs...
...and the community that has access to that information=a community with power!
I wholeheartedly agree. The local library (and bookstores) would be one of those "resources" that the community would need to rally to the aid of.
Fires breaking out are going to be a real problem, as will weather, looters, etc. Book stores and libraries might be last on most looters list, but it
will be there eventually. Books = Technology.
Technology is an extremely powerful commodity, and the nation that has plenty to spare, has plenty to trade. If you have technology no one else has,
you most likely can trade for any one (or more) technologies that the other nations posses. Good communication, diplomacy, and technology brokering
can make one extremely powerful if they are willing to implement its use.
You: know how to forge and mend steel goods.
Neighbor A: knows how to effectively plant high-yield foods, and how to turn those raw foods into things like bread, tortillas, etc.
Neighbor B: knows structural engineering, and how to dig wells.
Neighbor C: knows how to press ammo and gunsmithy
Neighbor D: knows carpentry
Now, assuming that none of these people know each other's skills, or possibly about each other's existence, you can make a killing, technology-wise.
Neighbors A and D are most likely to trade because their skills are benign, and both will desperately need steel goods as complimentary tools to those
skills. So you trade your knowledge of steel the farmers, and then the food knowledge to the carpenters.
You now have the ability offer Neighbor B any number of technologies in exchange for theirs, which at this point, you need. If you play your cards
right, you can trade them the food and carpentry skills in exchange for their engineering and well-digging knowledge. Always try to trade he food
skills FIRST, because well-fed people are less apt to raid and invade. Keep the steel as a last resort to trade, because steel can also be made into
weapons which can be used against you later on.
Neighbor C will prove the most difficult to trade with, as they will effectively have the highest weapon technology around. Because of your shrewd
trades earlier, you have the ability to offer them an overwhelming amount of tech in exchange for their skill. There is also the possibility of an
alliance between your two city-states as a result of the deal.
So the end looks something like this:
You: know steel, farming, food processing, carpentry, engineering, well-digging, gunsmithing, and ammo pressing.
Neighbor A: knows steel, farming, and food processing.
Neighbor B: knows farming, carpentry, engineering, and well-digging
Neighbor C: knows pretty much everything you know, but they are now your military ally.
Neighbor D: knows farming and carpentry.
Thus, you have improved the quality of life for all, while at the same time, brokering the sum of all technologies to yourself, and gained a military
ally in the process. The gap in knowledge may now be exploited. Perhaps you simply hold on till they develop or discover some technology you do not
posses, and then trade for it, or perhaps you trade it for food, tools, horses, whatever commodity you need. Or maybe you use the gap to your
advantage, and simply take them over through diplomacy and/or force.
Originally posted by GrooveCat
Kinda reminds me of how ancient Rome was brought together as a City-State, and look how well they did!!
Heheh... I'm not sure if that was a compliment or a warning, but either way, it's very perceptive. I based my plan largely off of Rome's own story,
because they went from being a fractious series of scattered villages to becoming a powerful technological juggernaut of an empire, using the carrot
and stick as needed. Of course, eventually they fell, when generations later the excesses, hedonism, luxury, and gluttony were seen not as an
occasional reward for hard work, but rather as the point of work, and eventually, done in lieu of work.
Originally posted by GrooveCat
It may sound strange, but in a way I'd be interested for a disaster event like this to happen to see how survivors would rebuild society. Call it a
social experiment if you will!
Sounds like you'd get a kick out of a computer game called Civilization. It's a nice way to sort of vicariously see what it'd be like to lead a
people from nothing to something. All told, I'd much rather this remain a mental exercise, as I'm not keen on witnessing mankind reduced to a
barbaric state. Also, people die in disasters. I'm comfortable with my own death, because after that point, I won't care what happens here. I am
not, however, comfortable with the death of my family. And large-scale disasters will generally claim at least one person (if not all) who is very
close to you.
Originally posted by citizen smith
another community essential would be to aquire the ability to print...the ability to manufacture mass-media communications and distribute to other
settlements would make your community a real ideological force to be reckoned with
Absolutely! A printing press would be absolutely essential once your community goes from "scattered survivors" to city-state builders. Of course,
the printing press is a Pandora's box. Yes, you obtain the power to commit words to paper, and spread that word across the land, easily. You gain the
ability to churn out new works, to support your ideology, to produce a newspaper, etc... but you also put that power in the hands of anyone who can
use it. Historically, the press wants to be free, and will fight tooth and nail to be as free as possible. At this stage, remaining a totalitarian
power is no longer feasible, and that difficult decision about stepping down to let people elect their leader will either be taken voluntarily, or
not, but eventually will be needed.
Originally posted by tom goose
...but then you started talking about money. My friend, if there is an in avertable tragedy that ends the civilized world, it will indubitably
directly or indirectly associated with money.
I understand your reservations, but also I disagree. People immediately associate money as being the root of all evil, be it through cliche or through
bad personal experiences. However, the honest truth of the matter is that money is a tool, the end-use of which is decided by the holder of that tool.
Take the claw hammer. You can use it to build a home, or you can use it to build a wall. You can use it to retrieve nails for re-use, or you can use
it to forcibly pry open the door of someone's home. You can use it to dig a garden, or you can use it to take a life. The duality of uses for a
hammer are numerous, and yet it is nothing more than a tool. When used to a positive end, it can help feed, shelter, recycle, and protect. When used
to a negative end, it can help to isolate, steal, destroy, or kill. A hammer used for a negative end is no more evil than a hammer used for a positive
end is good. It's just a hammer. The person using it is the one who is good or evil, and even then, without knowing their motive, even that is
suspect. When I pry nails out for re-use, am I doing it for good or evil? If I'm planning on using those pried nails to build a home for my wife and
child, it's good. If I'm doing it as scrap metal for bullets to knock over the local supply house, it's bad.
Don't judge money as you would mankind. Money has no conscience, it has no morality or ethical boundaries. All money is, is a physical representation
of math, in the form of something that people value.
Originally posted by tom goose
...they may come across certain types of "tribes" with no form of currency that might of learned a thing or two from the last numerous attempts to
establish a global community or empire depending on if your listening to the news at 6, or reading a history book. PLEASE LEAVE THESE PEOPLE
BE, don’t take their ____ just cause you can...
As an active member of my family's Indian tribe, I'm all too painfully aware of what happens when a more powerful force decides it will simply take
your _____ just because it can, and this is exactly why I made a militia, technology, defense, expansion, and resources part of the plan. The next
time it happens, it will not be -my- tribe that is murdered in the countless thousands and imprisoned in "reservations" hundreds of miles from
anywhere we've ever known, our own religion and language made a hanging offense by our conquerors.
It will also not be anything I would stand for my own people doing to another tribe. However, warfare itself will happen. It is as absolute as
scarcity of resources. The 500+ nations living in Pre-Columbian America were not peaceful hippy communities like people think. There were massive wars
over food, water, territory, and ideology. There were empires, slaves, human sacrifices, cannibalism, cold-blooded murder, and any number of crimes
just as heinous as anything committed in Pre-Columbian Europe. I will not paint the past of my people in a rosy light just because we lost.
However, just as with money, war is every bit as much a tool as the hammer. If used sparingly, responsibly, with compassion, mercy, and a clear
understanding of one's goals, a greater good can come from it. If it is used without conscience, without a clear, definite goal that may be
immediately measured in both progress and success, then it serves no purpose but to feed the Reaper.
Originally posted by tom goose
I've though about my own plans, but too be frank, your plans scare me.
I can see why it would, but honestly, it shouldn't. Ignoring the true nature of man, history, and the capacity of mankind to commit atrocities will
not make your tribe any more altruistic. I have no intention of imitating Andrew Jackson's Indian Removal Act. I do, however, have to keep in mind
that someone else eventually will, and prepare for that.
Originally posted by citizen smith
I'd focus my attempts on community, trade, and transport links using the UK's extensive canal networks that link all the major industrial-revolution
population centres.
It requires far less energy to move 40tons of cargo by narrowboat than by road routes and forms the beginnings of my planned post-x inland east-india
transport empire...muhahahaha
We have no such luxury in the Dallas/Fort Worth Metroplex. In stormy weather, our rivers are unnavigable, in calm weather, they are only a few inches
deep. Even canoing down the Brazos is often more a matter of wading through a kiddy-pool and porting the canoe above your head. I can't even imagine
a cargo-boat getting anywhere in it.