I am a 17 year old child who has played WoW till lvl.. 31, then I quit.
Then I started playing Cabal Online, in fact, I always play videogames when I don't have to go to school, and I don't make my homework (not because
of videogames, but just because I plain hate making homework).
As I play it a LOT, my life didn't change much at all.
I still went to the gym, and I do physical training at home.
My social life remained the same.
My weight increased by about 10~15 kg in the time I played mmorpgs (I'm not fat, nor did I become fat, it was because of the training, muscle tissue
-> fat in weight terms).
I'm not a "Nightlife" person, nor have I ever been one, so I guess that one couldn't even been "removed" by mmorpgs.
MMORPG's an epidemic? No, more like a ''bad habit'', but only to those that succumb to the dark side of the world of MMORPGs.
(Note that I
refer to epidemic as a ''disease'' here)
I consider it to be like smoking or drugs, some can get addicted and become a ''no-lifer'' which seems to be kept alive by the computer itself.
Some have it under control, and can easily stop (even though the amount they play / smoke / use drugs makes you think otherwise).
In the end, it depends on the person that ''wants them''.
Unlike disease, you have to ''try out'' an mmorpg to get addicted to it, like smoking and drugs / alcohol.
Only difference is it's not bad for your health in the same way as certain drugs, and smoking
(Though some people combine drugs so they can play
games for longer times. Well, I think they're nerds. I once didn't feel tired so I played videogames / guitar / worked out for 4 days in succession,
though I did ''die'' after the 4th day lol)
[edit on 29/7/07 by -0mega-]