It is practically taken as a truism that there are only 7 stories ever told. Individual stories are merely variations of those seven. It is
unfortunate for you, the listener, that I only have 5.
Those same five stories, I have told over and over again. My associates have grown quite adept at groaning "Oh, not that again." My collection has
been quite stagnant these last 20 years, as if the drama, intrigue, adventure, and romance are now a thing of the past. And here I am again, going
through the endless loop of an ended collection.
So here's the deal. I've got this spinner wheel from a board game with six colored, numbered sides. Five stories, one blank. If the arrow lands on the
blank, you will be spared the misery of hearing one of my stories yet again. Here goes.
The Girl in Blue
Nice. It's been so long since I've told this one that I can only expect a few groans. This time, I will tell it differently by leaving out the
fantasy, the fancy, the heroics, and the imaginary connections to persons and places of the past. Just the straight facts free of embellishments.
A long time ago, more than 20 years ago, I lived alone in a dark, dingy apartment. I wasn't really alone though because I had my typewriter, my coffee
pot, and an overflowing ash tray not far from the typewriter, and a spider in my bathtub.
This time I state quite clearly up front. It was a spider. No one, and I mean no one, liked the story I wrote about my room mate who I left for three
days, unable to get out of the bathtub, with no food, no water, until finally, in need of a shower, I ever so gently picked her up and placed her next
to a rotting banana so she could feed on the fruit flies hovering around.
So that's why the sixth color is blank on my spinner wheel. I permanently erased it from my memory.
I was sitting in front of my typewriter in a sort of fugue state when the invisible sprite excitedly got my attention and indicated that I should look
at something. So I looked, and a portal of about 14 inches appeared very near my face. I looked and saw the girl wearing a blue dress of a Medieval
style looking at me with a rather distressed expression.
Don't get distracted by the invisible sprite. She's invisible. There's no way to notice her. The important point is the damsel in distress; in a stone
cell, in a stone tower. The portal closed. The air in front of my face back as usual, slightly smoke filled.
The adrenalin kicked in, "what to do? What to do?" Quite beside myself I attempted to re-open the portal, helplessness, despair gradually settling
over me. Eventually I admitted defeat. I could not rescue the Girl in Blue.
Sure, I imagined this strategy and that tactic. But I know now that those were purely imaginary. And now that I have told this story free of
imagination, sticking to the cold hard facts, I must admit the probable truth.
Her distress could very well have been caused by seeing, for no apparent reason or discernable mechanism, my ugly face.
The End
edit on 24-8-2023 by pthena because: (no reason given)