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For example, Republican Speaker for the House Kevin McCarthy previously cited video games as a driver behind gun violence: “But the idea of these video games that dehumanize individuals to have a game of shooting individuals and others—I’ve always felt that is a problem for future generations and others. We’ve watched from studies shown before of what it does to individuals.”
We spent months reviewing 82 medical research articles that encompass all the reputed literature and scholarship in the field for any studies with any sort of causal link between playing video games and violent behavior.
Violence was considered any act that caused physical harm. Even when considering the range of actions that this definition covers—from a simple push all the way up to assault with deadly force—such studies did not find a causal link between video game use and violence.
Stanford report on the link between violence and video games
originally posted by: rickymouse
If a person is a loose cannon, meaning that person lacks control....those people no matter what political affiliation can be depersonalized by video games which can make them more of a problem than they originally were. They do not effect all people the same.
But be aware that one person that gets worse from being depersonalized by video games can go wild and hurt or kill a lot of people. I do not know how you can limit these kind of people from playing these games. A father can play them and be perfectly fine but the kid can become problematic. This is a very complex subject. putting fuel on a fire increases the risk of someone cracking and hurting lots of people.
It is important to note who is doing the research....someone who believes they are harmless because they grew up with them or let their kids play with them will have a bias interpretation of the evidence. These people who let their kids play them will not admit they did their kid harm. Since the majority of kids like them and especially rich people let their kids play them because they are a part of consensus of the time for kids to play them....they cannot give a legitimate research conclusion of how it effects some people.
A young adult who sees in the news that someone did a school shooting and got lots of attention in the news might desire to get their name included in history independent of any political affiliation....they may even do it to get back at their parents.
There are multiple things that could be causing the increase of violent behavior in kids these days and also adults. Violent video games are just one part of the equation.
There are multiple things that could be causing the increase of violent behavior in kids these days and also adults. Violent video games are just one part of the equation.
originally posted by: oddscreenname
a reply to: M5xaz
No one is responsible for their actions, we're all "victims" dont'cha know...
Yes, everyone is a victim because we let them act that way and all we do against it is grumble.
originally posted by: oddscreenname
a reply to: M5xaz
It is a BS study, at least according to the article supporting the study and other unrelated articles. Basically it's saying video games don't "cause" violence but can "lead" to violence. It's violence but not your violence so you're wrong.