It looks like you're using an Ad Blocker.
Please white-list or disable AboveTopSecret.com in your ad-blocking tool.
Thank you.
Some features of ATS will be disabled while you continue to use an ad-blocker.
originally posted by: yuppa
a reply to: PatriotGames4u
The problem with RODS or orbs is their air drag. It deforms the weapon and reduces it to less than half effective,regardless of the craft it is launched from.
originally posted by: schuyler
Carriers are not at all obsolete. They remain capable of putting 10 acres of sovereign American (or British or French or Indian or Chinese) territory...
originally posted by: PatriotGames4u
We publicly acknowledged having built 5 of these 'planes' before they stopped giving updates when the program went dark, and there are almost always at least 2 in the air 24x7.
originally posted by: mbkennel
originally posted by: PatriotGames4u
We publicly acknowledged having built 5 of these 'planes' before they stopped giving updates when the program went dark, and there are almost always at least 2 in the air 24x7.
Wow. Can you point to any public info on this program?
What keeps these craft up 24x7? What's the fuel?
originally posted by: PatriotGames4u
a reply to: Ravenwatcher
That both ccp and russian silo doors take more time to open than for a rod descent?
That destroying them after that point results in a Tunguska type air burst 'explosion' on the ground?
Or that a ground strike from one of these has roughly the same localized impact as the Tunguska air burst, with zero radiation issues? (7-10 megaton, depending on conditions)
Or that air burst versions are available to destroy all troops, civilians and vehicles in a 100 square mile area without destroying the most critical ground based infrastructure?
Or that the spheres are capable of creating a supervolcano sized steam explosion and tsunami in any large body of water?
Or that a single rod can be used to instantly pulverize 3GD if desired?
Or that these fully loaded 'planes' can be drop launched from inside a certain carrier capable (barely) aircraft with near zero warning?
(Drop launch hasn't been tested yet as far as I know, but isn't all that challenging from an engineering perspective)
And that these 'planes' are so affordable (for us anyway) that we could choose to just kamikaze fleets of them into additional targets after dropping rod instead of returning to CONUS for reload?
We publicly acknowledged having built 5 of these 'planes' before they stopped giving updates when the program went dark, and there are almost always at least 2 in the air 24x7.
originally posted by: beyondknowledge
a reply to: Ravenwatcher
You want some orbital platform available to attack a spot on the surface only a couple of specific times per day?
The advantage of the aircraft carrier is it local to the area being attacked and available all the time. Most of the time, just the threat of it being there has an affect on enemy forces. There will be no constant threat from an orbital platform.
Now, if you can get a carrier to fly or float in air without being in orbit, that would work. It must be able to stay in attacking range for a single area on the surface all day every day for at lease several months to be effective.
originally posted by: Mantiss2021
a reply to: Ravenwatcher
Those so-called "Rods from God" are not the next-Gen super weapons you might think they are.
In reality, they would suffer from the same vulnerabilities and limitations that currennent ICBM-based warheads suffer: their path-to-target trajectories are predictable (since they lack any true maneuverability once launched) and thus interdictable by defensive countermeasures.
And, as such countermeasures become more effective, the "Rods" loose more of their advantage as a weapon.
As to "aircraft carriers in space"...Maybe lay off the Sci-Fi for a while and focus on the hard realities of spaceflight for a bit?
First off, there's the cost and complexity of getting something that could conceivablely considered an "aircraft carrier" into orbit. Then there is the on-going cost and difficulty of maintaining it, and all the "aircraft" it carries, while in orbit. And, of course, maintenance, and support (ie. resupply), would be made only more complex, and critical, by the fact an object in orbit must expend resources (ie, fuel) to change orbit and/or maneuver in orbit.
Finally, there is the problem that all objects in orbit share, from the standpoint of being defensible in a hostile situation: orbits are predictable, and thus easy to target.