a reply to:
Macenroe82
Sorry just hopped off for a bit, the maps are medium sized and have definite invisible limit's, if you are told to follow some one down an obstacle
course that is what you have to do (single player) if you go too far a timeout will begin so no open world unfortunately.
It is very much geared around multi player combat in design and lacks the open world of a true space sim, far smaller than older games such as X-wing
alliance etc or the original (and very much in need of a remake X-wing VS Tie Fighter), not really as good as some other old games such as Freespace 2
which is an all time great game of the genre but very dated by todays standards, still that is how to do a capital ship, huge and vast combat areas
and by comparison this game is much smaller in combat area and ship scale (Smaller maps force more fierce multiplayer action which is what they want I
guess).
It IS Star Wars however and a good game in it's own right, not up to the hype given out for it but still there have been very few good games of this
type in recent years so it is a breath of fresh air (and what other game lets you put bobble heads in your cockpit).
Personally I would love to see a X clone (which was just an elite clone let's be fair there) in the star wars universe, trade, fight, join up with
factions, hunt bounty's that sort of thing and that is not what this game offers, it is good for what it is but not perfect.
There is argument for making it the way they did, tell a story that could not be told in a freeform space exploration and combat game, force combat
scenarios because they are part of the story etc.
Still I was a bit disappointed, I even went searching for my old Microsoft sidewinder force feedback 2 but remembered I dumped a load of stuff when
my mother passed away so that which was hardly used is probably in a landfill somewhere or has been recycled into sweet wrappers or something
That all said map design is good, hiding behind an asteroid especially with a modified ship is more than possible and that tiny bit of RPG freedom
exists in choosing ship components and often ship types even if it is not an RPG.
Single player no big ships only smaller fighter class and support ship's.
Hey it's one of those if you can't try it out then you really have to buy, if you are a star wars fan even if it turned out not to be what you wanted
you would always have that nagging thought somewhere what was that game like.
edit on 4-10-2020 by LABTECH767 because: (no reason given)