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originally posted by: Gothmog
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
a reply to: gortex
Aside from the inevitability of the hardware, the real step up, technologically, was ray tracing in real time, IMHO.
I can't wait to see what is next.
Next up ?
An affordable mesh processor .
"Threads" will be ancient history .
Current GPU's are array processors (like the old Cray's). They apply an operation or sequence of operations, to all elements in an array.
Could you please explain what you mean in greater depth?
Do you mean a shared 'all-to-all' distributed model of processing?
Umm....
I was speaking of CPUs
I did say processor and not GPU relevant to your "whats next up"
The only thing that still uses the old "ring" architecture .
GPUs are not "threaded"
And , for now , read my post above on Nvidia's rumored "Reflex" coming out possibly in September's driver.
But they do parallel process, of a sort. And there are also moves to combine CPU and GPU into a single device, to remove bus latency.
Neither do parallel processing.
CPUs pass the data along a ring from core to core , whereas GPUs all crunch at the same time on a bus direct to the GPU (for Nvidia it is Cuda cores , I forgot what AMD calls them)
APUs will never match dedicated video adapters for the relative levels .
APU - has to process data , video , memory , PCIe slots , etc.
That is why I run 2 dedicated video cards
1 for video , 1 as a dedicated Physx card.
originally posted by: glend
a reply to: Gothmog
the arm a64fx has crosswire to each core.....
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
a reply to: gortex
Aside from the inevitability of the hardware, the real step up, technologically, was ray tracing in real time, IMHO.
I can't wait to see what is next.
Next up ?
An affordable mesh processor .
"Threads" will be ancient history .
Current GPU's are array processors (like the old Cray's). They apply an operation or sequence of operations, to all elements in an array.
Could you please explain what you mean in greater depth?
Do you mean a shared 'all-to-all' distributed model of processing?
Umm....
I was speaking of CPUs
I did say processor and not GPU relevant to your "whats next up"
The only thing that still uses the old "ring" architecture .
GPUs are not "threaded"
And , for now , read my post above on Nvidia's rumored "Reflex" coming out possibly in September's driver.
But they do parallel process, of a sort. And there are also moves to combine CPU and GPU into a single device, to remove bus latency.
Neither do parallel processing.
CPUs pass the data along a ring from core to core , whereas GPUs all crunch at the same time on a bus direct to the GPU (for Nvidia it is Cuda cores , I forgot what AMD calls them)
APUs will never match dedicated video adapters for the relative levels .
APU - has to process data , video , memory , PCIe slots , etc.
That is why I run 2 dedicated video cards
1 for video , 1 as a dedicated Physx card.
Wow, sounds like a great rig!