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originally posted by: Akragon
a reply to: gortex
gettin a bit silly... you can pretty much buy a whole new cpu with the price of that beast...
and nothing needs anywhere close to 24g of Vram...
It will likely be years before any game will require half of that
Idk... serious price for serious overkill
originally posted by: Wide-Eyes
originally posted by: Gothmog
Soon as Micro Center gets one , I will be there .
You gonna get a 3090?
originally posted by: Gothmog
originally posted by: chr0naut
a reply to: gortex
Aside from the inevitability of the hardware, the real step up, technologically, was ray tracing in real time, IMHO.
I can't wait to see what is next.
Next up ?
An affordable mesh processor .
"Threads" will be ancient history .
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
a reply to: gortex
Aside from the inevitability of the hardware, the real step up, technologically, was ray tracing in real time, IMHO.
I can't wait to see what is next.
Next up ?
An affordable mesh processor .
"Threads" will be ancient history .
Current GPU's are array processors (like the old Cray's). They apply an operation or sequence of operations, to all elements in an array.
Could you please explain what you mean in greater depth?
Do you mean a shared 'all-to-all' distributed model of processing?
originally posted by: Gothmog
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
a reply to: gortex
Aside from the inevitability of the hardware, the real step up, technologically, was ray tracing in real time, IMHO.
I can't wait to see what is next.
Next up ?
An affordable mesh processor .
"Threads" will be ancient history .
Current GPU's are array processors (like the old Cray's). They apply an operation or sequence of operations, to all elements in an array.
Could you please explain what you mean in greater depth?
Do you mean a shared 'all-to-all' distributed model of processing?
Umm....
I was speaking of CPUs
I did say processor and not GPU relevant to your "whats next up"
The only thing that still uses the old "ring" architecture .
GPUs are not "threaded"
And , for now , read my post above on Nvidia's rumored "Reflex" coming out possibly in September's driver.
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
originally posted by: Gothmog
originally posted by: chr0naut
a reply to: gortex
Aside from the inevitability of the hardware, the real step up, technologically, was ray tracing in real time, IMHO.
I can't wait to see what is next.
Next up ?
An affordable mesh processor .
"Threads" will be ancient history .
Current GPU's are array processors (like the old Cray's). They apply an operation or sequence of operations, to all elements in an array.
Could you please explain what you mean in greater depth?
Do you mean a shared 'all-to-all' distributed model of processing?
Umm....
I was speaking of CPUs
I did say processor and not GPU relevant to your "whats next up"
The only thing that still uses the old "ring" architecture .
GPUs are not "threaded"
And , for now , read my post above on Nvidia's rumored "Reflex" coming out possibly in September's driver.
But they do parallel process, of a sort. And there are also moves to combine CPU and GPU into a single device, to remove bus latency.