posted on Oct, 6 2016 @ 10:25 AM
I hadn't watched this show until recently, while I was bedridden and looking for something to netflix binge. I am in the middle of season six so
far. As I watch the show, I have seen a number of tactical blunders on the part of both the characters and their living assailants. I know that most
of these goofs are the product of cinematography-- the director's need to tell a compelling story, rather than to demonstrate real crisis
management.
But as I watch the show, and look at Rick Grime's group in the settlement in "Alexandria", I cannot help but think these are genuine security
needs, and security measures they have the ability to create even with their limited resources. Here are three items I think they desperately need to
fix:
1. Clear fields of fire at least 100 yards in every direction from the settlement's walls. And that abandoned house outside the front gate must be
removed. Half of the show is assailants or walkers popping out of the woods "surprise!!!" I'd think they'd have learnt to hate surprises by
season 6.
2. Fix the gate. They need a "sally port" within the gate; a big cage with a second gate just inside the main gate. That way, once you come into
their settlement, you are in overlapping fields of fire and stopped until checked out. As many characters as get used as hostages with guns to their
head, every car entering the gate should be checked for bad guys hiding the the trunk. The character should exit the returning vehicle when they come
home, and then someone else should drive it to an "impound yard" next door. This would be a secure area inside a fence where it can be unloaded and
checked over out of sight (and explosion radius) of the main gate.
3. Fix the gate's guard tower.
a) It should project out past the line of the city wall, so the guard can see (and shoot) along the wall and across the gate/entry.
b). It should have a guardhouse on top of the tower, with a roof, and peep-holes the guard can close. Right now, the guard is visible from the waist
up, and silhouetted against the sky behind her. Fix that!
c). There should be a 2nd raised platform inside the tower, about 10 ft off the ground, with shooting holes that a 2nd shooter could open to increase
the firepower in a siege.
c). While you're at it, a whole new 2nd guard tower, on the left-hand side is the gate, that would be manned during a siege.