posted on Dec, 10 2015 @ 02:03 AM
a reply to:
gortex
Okay.
But I'm warning you: the complexity of this post and any succeeding posts concerning this game only reflect the complexity and bad-assness of the game
itself.
It's:
Dwarf Fortress. And it will always be Dwarf Fortress. Forever.
Um, let's see.
It might be best consider as an RTS game. In it's native form it still uses ASCI graphics. Please don't underestimate the power of this on yer brains,
as it allows them to do their job and take on the majority of the visualising, which rules in a way that those that have not played it cannot
understand.
It has different modes: Fortress Mode, and Adventure Mode.
Here's how this game goes:
Spoiler2010.png This article contains massive spoilers. If you do not wish to
have your game experience spoiled, do not scroll down!
You see, the Goblins are in cahoots with some unspeakable force from the depths of hell. Your job is to first master the brain-breaking learning curve
necessitated to learn "Fortress Mode" so that you can provide
adamantine
armor and weapons so that you can then
re-enter the game in "Adventure Mode", recover the weapons and armor, and then enter the Goblin Spires
and enter Hell and defeat the unspeakable evil.
It's also a drinking game.
Geez, I think I just nailed it; but there ya go.
I might add more if I get myself in a fan-tizzy.
It is
the game.
The controls emulate the
vi editor.
God! it's AWESOME.
edit on 10-12-2015 by Bybyots because: . : .