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originally posted by: CellDamage420
As a former Midgardian on the Bors server, I freaking hate mez. I still have nightmares of running into minstrels and whatever the hibernian equivalent was. As long as it isn't a large AoE like it was in DAoC It'll be tolerable I suppose.
originally posted by: CellDamage420
That 8 second stun Infs had, diamondback I think was, dear lord I hated that, 8 seconds was more than enough time to kill anything besides a Warrior. I miss my pre nerf Zerk and Shadowblade.
originally posted by: ketsuko
originally posted by: Hephster
originally posted by: infolurker
originally posted by: Hephster
a reply to: infolurker
To be fair DAoC did have ways of breaking out of CC effects as well as CC immunity timers. I didn't think it was out of hand, plus it wasn't like only one realm had access to stuns and mezzes.
Here's a statement by mark Jacobs on the matter quoted from the interview linked below.
"I believe that CC will have a significant role to play in an RvR-focused game such as this one. Balancing it is, as we all know, quite difficult to do. Other than this, no comment yet."
www.tentonhammer.com...
Well, that closes that possibility.
Nothing worse than standing there immobilized while an opposing group kills you one at a time. This was the dumbest part of the game and the most frustrating other than having to chain kill fins to reach max level.
To each their own. There will easy mode games for you I'm sure.
How nice. If someone doesn't like being perma-mezzed, they play on "easy" mode?
How hard is it to chain stun someone and then walk up and beat the snot out of them?
But it's comments like yours that are mainly why I tend to avoid heavy PvP games. People like you are no fun to compete against.