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The Trophy active protection system creates a hemispheric protected zone around the vehicle where incoming threats are intercepted and defeated. It has three elements providing -- Threat Detection and Tracking, Launching and Intercept functions. The Threat Detection and Warning subsystem consists of several sensors, including flat-panel radars, placed at strategic locations around the protected vehicle, to provide full hemispherical coverage. Once an incoming threat is detected identified and verified, the Countermeasure Assembly is opened, the countermeasure device is positioned in the direction where it can effectively intercept the threat. Then, it is launched automatically into a ballistic trajectory to intercept the incoming threat at a relatively long distance.
originally posted by: Aldakoopa
Forgive me for my ignorance, but what does "ordinance" mean when used in this context?
Watching the video, it reminds me of the PALADIN tank from the game Command & Conquer: Generals. It used a sort of short-range laser to take out any incoming RPGs or missiles.
originally posted by: Aldakoopa
Forgive me for my ignorance, but what does "ordinance" mean when used in this context?
Watching the video, it reminds me of the PALADIN tank from the game Command & Conquer: Generals. It used a sort of short-range laser to take out any incoming RPGs or missiles.
originally posted by: EA006
a reply to: nighthawk1954
Have a look for YouTube videos on MTHEL systems. That's cool.
Once the incoming weapon is fully classified, the computers calculate the optimal time and angle to fire the neutralizers. The response comes from two rotating launchers installed on the sides of the vehicle which fire neutralizing agents, usually small metal pellets like buckshot. The system is designed to have a very small kill zone