It looks like you're using an Ad Blocker.
Please white-list or disable AboveTopSecret.com in your ad-blocking tool.
Thank you.
Some features of ATS will be disabled while you continue to use an ad-blocker.
I haven't delved too deeply into the fantasy setting yet, though my experience with DnD would certainly play a role (the main character for the one story that I have started is based on a character of mine).
Originally posted by tothetenthpower
reply to post by ProfessorChaos
I haven't delved too deeply into the fantasy setting yet, though my experience with DnD would certainly play a role (the main character for the one story that I have started is based on a character of mine).
Here's what I did.
I asked each of my players if I could use their characters as major world characters, since their personalities were already so well built. I then used the major events of all of our campaigns as "trigger" events in the story or the history of the world.
It allowed me to expand about 1000 years worth of history for a world about twice the size of Earth.
Currently I'm writing the History Of The World compendium, which I think will be included as a novella with the first book. The series jumps back and forth through the time line with every book, so I figured it would cause less confusion if there was a reference book basically.
~Tenth
Originally posted by jiggerj
reply to post by ProfessorChaos
Had a few small successes in being published at the local college mag and contests. What I need when I write is silence. I can't have anything going that takes me out of my thought process (music, TV, barking dogs...).
Originally posted by badgerprints
I have done a few short stories and collaborative work but they aren't my best work.
Most of the pieces that have gotten the best raves were all letters I wrote to a specific individual or group.
The thing that seems to get the best results out of me is frustration or anger because that's when I dig in and really work out my feelings on things.
I can't write worth a damn when I'm happy.
edit on 27-7-2013 by badgerprints because: (no reason given)