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Originally posted by sonnny1
reply to post by Wrabbit2000
All I can say is properly diagnosing your children, for Mental disorders should be every parents choice to do so. Letting 6,7,8 year old play GTA, again a Parents choice, but not a good one in my eyes. I think Morals and Principles should be first and foremost for a child. Love, and getting them help if they show Mental problems early. The only way to do that, is to be in your kids lives daily. Not letting a TV or Game be the Parent.
Originally posted by grandmakdw
reply to post by johngalt722
Yes, I am translating it to that.
I think that violent video games should be regulated like alcohol. For adults only, ID required and perhaps with the requirement to register as one does when buying a gun to purchase.
I think Hollywood should take a long look at the damage they have done to society by making "justified" massacre, fun, funny and lacking any emotional or "real" consequences. Movies or TV channels rated with V should be locked down so that only those with ID to prove they are adults can attend or access. Right now R rated movies frequently have children in them with their parents, that should be ended and only people with proper ID and above 18 should be allowed to attend.
Why is it so impossible for our society to learn from the recent massacres by gamers? We learned about the dangers of not using restraints in autos. We learned that the drinking age needed to be raised to 21 and only adults have access. Why can't we learn from gamer massacres and restrict the purchase to over 21 only?
Originally posted by sylent6
reply to post by Ophiuchus 13
don't forget the game Catherine, you know cheat on your girlfriend, get drunk in a bar and die. Umm ya
Max Payne 3 might be the most violent videogame I've ever played. I'm shocked we never saw it as part of a Fox News anti-gaming tirade or in front of a Congressional committee on videogame violence. If you play it you will understand what I mean the first time you shoot a bad guy in the neck and see him collapse to his knees while blood spurts out of the gaping wound. The violence is brutal and unapologetic, yet it never felt inappropriate, and I realized why during a viewing of RoboCop.
Source
When Peter Weller's character, police officer Alex Murphy, gets caught by Clarence Boddicker and his gang in the factory towards the beginning of the film, Boddicker blows off Murphy's right hand with a shotgun blast, and the rest of Boddicker's gang unloads shotgun shell after shotgun shell into Murphy. Murphy's body armor gets shredded to pieces but keeps him alive, and Boddicker finally puts Murphy down with a pistol shot to the head. The murder of Alex Murphy ranks as one of the most violent scenes I've ever seen in a movie. .....
Originally posted by sylent6
reply to post by Ophiuchus 13
don't forget the game Catherine, you know cheat on your girlfriend, get drunk in a bar and die. Umm ya
Originally posted by unityemissions
reply to post by Spruk
It pains me to even have to offer, but if you really like, I can spend two minutes of my time the same as anyone else, and find at least a dozen more studies for you to critique. . . or you could take the time to do the same on your own.edit on 3-1-2013 by unityemissions because: (no reason given)
- Dr. Stanton Samenow (21/12/2012)
“But millions of people play violent video games and the overwhelming number wouldn't dream of enacting what they see on the screen.”
The urge to kill has more to do with the mind of a killer than the entertainment he or she prefers, Samenow said.
- Dr. Craig Ferguson
“The NRA is arguing that the problem is imaginary guns, not real guns,” said Dr. Craig Ferguson, a professor at Texas A&M International University. “We have yet to see any good evidence to link video games to violence.”
Originally posted by Ghost375
You're wrong.
Prove it.
Originally posted by tothetenthpower
There is no scientific evidence linking video games to real world violence.
Neither is there any evidence to tie movies to such a thing either. What there is evidence of is that we are slowly creating an atmosphere where violence is regarded as normal and OK.
That is the real problem. But it's not encouraging anybody to go out and commit mass murder. Crazy does that.
~Tenth
Originally posted by syrinx high priest
if its operant conditioning, what is the reward given for the desired behavior ?
Originally posted by _BoneZ_
Originally posted by TinkerHaus
Sure, some people play violent video games all day and don't act out in violence - but many people DO act out violently as a result of their lifelong exposure to the glamorization of violence.
Let's not start being dishonest here. You've got the above backwards. I'll fix it for ya:
Most people who play violent video games all day every day don't act out in violence. A very few people DO act out in violence as a result of their exposure to violence in video games.
Those people who do act out have mental issues in one form or another. But you're not going to sit there and falsely protest that out of the millions upon millions of people who play shooters like Call of Duty, or criminalistic games like Grand Theft Auto, that many of them act out in violence because of their "exposure", and that only "some" of them don't act out. That is absolutely inaccurate and absurd.