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There is a reason that many games are rated Mature only... unfortunately most parents don't care are not home.
Didn't people already try this approach back in 1999 with the whole Columbine thing?
Originally posted by chrisb9
The Tragic Shootings at Newtown, Connecticut elementary school is yet one more " Wake Up Call " in the long list of " Mindless Killings " that are the product of Violent Video Games and Violent Movies.
While many people hop on the " band the gun's " bandwagon, everyone realizes more and more that this " Monstrous Evil Plague " on the nations of the world has it's roots in Violent Video Games and Movies.
Denial is " Not a river in Egypt " and until everyone world wide wakes up to the fact of how our children are " Programmed by " Violent Video Games. These random insane mass shootings will only increase in numbers world wide.
Are Violent Video Games More Harmful than Violent TV Programs and Films?
There are at least three reasons to believe that violent video games might be even more harmful than violent TV programs and films.
•First, video game play is active whereas watching TV is passive. People learn better when they are actively involved. Suppose you wanted to learn how to fly an airplane. What would be the best method to use: read a book, watch a TV program, or use a video game flight simulator?
•Second, players of violent video games are more likely to identify with a violent character. If the game is a first person shooter, players have the same visual perspective as the killer. If the game is third person, the player controls the actions of the violent character from a more distant visual perspective. In a violent TV program, viewers might or might not identify with a violent character. People are more likely to behave aggressively themselves when they identify with a violent character (e.g., Konijn et al., 2007)
•Third, violent games directly reward violent behavior, such as by awarding points or by allowing players to advance to the next game level. In some games, players are rewarded through verbal praise, such as hearing the words "Nice shot!" after killing an enemy. It is well known that rewarding behavior increases its frequency. (Would you go to work tomorrow if your boss said you would no longer be paid?) In TV programs, reward is not directly tied to the viewer's behavior.
Quoted From: The International Human Press
The effects of violent video games. Do they affect our behavior?
by: Brad J. Bushman, Ph.D. Professor of Communication and Psychology, The Ohio State University; Professor
of Communication Science, VU University, Amsterdam, the Netherlands
-------
Proverbs 22:6 :
" Train up a child in the way he should go: and when he is old, he will not depart from it. "
edit on 12/14/2012 by chrisb9 because: (no reason given)
Originally posted by ShotGunRum
A lot of people just knee jerk re-action and say NO NO NO VIDEO GAMES DOESN'T INFLUENCE PEOPLE...
Originally posted by Char-Lee
Originally posted by ElOmen
Big gamer here, and I am very nice I wouldn't hurt a fly.
Does that mean that my mind is too powerful for the programming to have effect on?
Are you a child? Have you been raised on violent video games?
Two kids a couple days ago near here an 11 year old and a 7 year old held up a woman with a loaded gun, they wanted her vehicle and money. She asked the 11 year old if the gun was real which made him angry and he told her he was going to "blow your head off".
She hit the gas and got away, they handed these two over to their parents!
Growing up with no one at home and spending all their time on these very violent games must have an impact. I play also and am not against games. I am against violent games raising children for us.
ou would be better off arguing that violent kids or violent adults are drawn to certain violent video games, not vice versa. (That isn't to say non-viloent people don't enjoy them too however) If anything though, you would probably also find lower rates of actual violence if people can take out their aggressions in a simulated environment. It's called venting.
None of it? You're in denial. You are doubtless a "virtual" mass murderer with a severely damaged conscience.
When I was young, nearly every household in my state had guns. These mass shootings never happened. Oh, there was one in Texas. The guy had a brain tumor.
articles.nydailynews.com...
The crazed gut nut who killed a county constable and another person and wounded two others in a shooting near Texas A&M University on Monday was a "ticking time bomb" that was ready to blow, his family said.
"He was crazy as hell," Richard Weaver, gunman Thomas Caffall's stepfather, told Houston station KPRC television.
*
May 17, 2000: San Antonio, TX
Two 12 year old male middle school students were arrested at a home while packing up weapons to be used to shoot school other students they were involved with in a conflict. One male pointed a .22-caliber rifle at the arresting officer and the other was found with a .25 caliber handgun pointed at his own head. Both were arrested.
*
The Luby's massacre was a mass murder that took place on October 16, 1991, in Killeen, Texas, United States when George Hennard[1] (born October 15, 1956) drove his pickup truck into a Luby's cafeteria and shot 23 people to death while wounding another 20, subsequently committing suicide by shooting himself. It was the deadliest shooting rampage in American history until the 2007 Virginia Tech massacre.
*
Shooting at UT
AUSTIN (1966) On this date in 1966, Charles Whitman killed his wife and mother, then climbed to the top of the tower at the University of Texas and starting shooting at the people below, killing 16 and wounding 30.
Adam Lanza had all the signs that he was a gamer. Computer geek, withdrawn, nerdish. The biggest sign was his ruthless efficiency in dispatching his victims, then hitting "reset" when he heard the sirens.
Gun control might have helped this family, but game control would have done more.
When TSHTF, we will have a world full of people over the edge. Will you(the guy with his head in the sand?) be a target or a perp?
Football, violent movies, and misogynistic music are all problems in increasing psychopathic tendencies, but not to the extent that fps games are with the proactive violent mindset.
Where did Adam Lanza learn the ruthless efficiency with which he snuffed his victims?
The military has alway had a lot of difficulty finding people willing to shoot another human being.
In WWII a surprisingly small fraction could actually bring themselves to shoot directly at another human being.
Present soldiers are far more effective killers. Is it possible that gaming has an impact on this?
Originally posted by AlphaX
If video games or any medium are promoting this kind of behavior in certain people, we should be trying to find those people and fix that problem rather than trying to just get rid of that medium all together so that no one is then able to enjoy it, because clearly they aren't effecting everyone this way.