posted on Feb, 23 2012 @ 09:54 PM
I'll try my best to narrow mine down, but I've been playing video games since the Amiga computer and old video arcades. I also worked one gig as an
Xbox artist/developer so I have a particular bias. My favorite games need to be creative and look gorgeous, but I'm too lazy and preoccupied to try
every new game. I love sim games that aren't too depressing and teach me dynamics. I like games that take a creative thinking man's approach to
mythology and legends, or games really good with puzzles that mix in physics. Above all I like god simulation games, and those that explore the line
between light and dark.
1) Black and White: be a good god or a bad god, train your creature to refelect this as well as build defenses and manage resources
2) Sim City: Add all the add-ons and this game is advanced civil engireering class with cool music
3) Dungeon Keeper: This game is too clever for most, and way ahead of it's time. You manage and train your dungeon of monsters, resources, and learn
spells and traps. Great puzzles and overall game feel. Remake this game to look better and you have a hit.
4) Populous: One of the first great resource managing and colonizing games.
5) Diablo: Dark and great multiplayer dynamics, great weaponry and armor customization. Nice level randomizer for repeat gameplay.
6) Fallout 3 and New Vegas: Great dark apocalyptic look and feel, Very ironic faction qualities that seem to mimic messed up US situation. Very
realistic atmospheric effects and environment.
7) Warcraft (not WoW) This first game set the standards for many others to come.
8) The Oblivion series (esp Skyrim): Beautiful and sometimes very dark and starkly realistic environments. Tons of thought put into alchemy and
potions and weapon repair/enchantments. Most games with they were this cool.
9) Civilization: Oldie but a major goodie. Best approach to implementing the concept of evolution into a resource managing game.
10) Hired Guns: VERY obscure old Amiga game that was ornate puzzles with up to 4 players, but had a post apocalyptic scenario with cyborbs and robots
and trained henchmen. Would make a great remake.
11) Settlers: Took the resource managing concept to a nice happy level
12) Paperboy: Basic as a game gets and still be fun. Avoid cars, kids, dogs and deliver papers fast, a no brainer.
13) Disc Tron: Serious skill game, was as close to pinball/pool meeting the digital age.
14) Galaga: Blowing up stuff took on a whole new meaning
15) Asteroids: Basic physics are fun, and this game led the way for all others
16) Lemmings: Compassion meets cool puzzle skills and cuteness.
17) Worms: Great multiplayer violent but clever and way cute game.
18) Pirates: Learn about pirate history and conquer at the same time learn basic sailing skills
19) Need for Speed series: Has some of the easiest to learn and use gameplay with some of the coolest and most rewarding effects and graphics, adds in
mediocre cars and running from cops and realistic damage.
20) Call of Duty series: Why go to war? Just play a realistic simulation instead.
21) GTA series: I like its approach to an interactive world, just dont let kids near it.
22) Street Fighter: The first fantasy fighting game.
23) Mortal Combat: violence gets a whole new look
24) Age of Empires series: resource management gets a history lesson and a new look
25) Chaos Engine: Very old and obscure Amiga game. Sort of like Diablo but faster paced, better techno soundtrack, and an extraordinary league of
gentlemen feel. This game would benefit from a remake.