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Originally posted by Starwars50
In a REACT Minuteman system there is 1 keyed Launch panel with 3 co-operative launch switches. All must be turned simultaneously. At this time a code (stored mechanically in the panel) is encrypted and sent to all missiles.
It takes a minimum of 2 Launch votes (from two seperate capsules) to launch a missile, with some safeguards built in for ensured launch in hostile conditions (airborn launch control centers, single launch vote timers, etc.). If any 1 capsule attempts an unathroized launch and of the other capsules in it's sqaudron (5 other capsules) can also inhibit the launch.
Note - The combat crew always has access to the complete launch code in the capsule. It is an enable code that they are missing.
Originally posted by ghost
That's right! but there is more. The system rquires three seprate codes to achieve a launch. The first one is the Access code. The Access Code is a security code that the launch commander uses to gain Access to the launch control system. Once the crew has put this in they can up load data and send commands to the ICBM. The second code is the arming code that is used to arm the warhead and activate all of the missile's electronics. The last code is the Launch code, this code is used to actually release the missile.
Originally posted by Starwars50
Originally posted by ghost
That's right! but there is more. The system rquires three seprate codes to achieve a launch. The first one is the Access code. The Access Code is a security code that the launch commander uses to gain Access to the launch control system. Once the crew has put this in they can up load data and send commands to the ICBM. The second code is the arming code that is used to arm the warhead and activate all of the missile's electronics. The last code is the Launch code, this code is used to actually release the missile.
This is not quite right. An ICBM needs only 2 codes to launch, the first being an enable code (6 digits, which can be either selective or one "SIOP Enanble" common to all US nuclear forces), and a launch code. In order to launch immediately 2 launch codes are needed from 2 seperate capsules.
It is true that if a maintinance team wants to work on an ICBM (on site), they need an 'access code', but that is not required for any operation from a Launch control center (Capsule). This is true for the Peacekeeper as well.
Originally posted by WestPoint23
they still use two seperate keys i think