I guess to put it in a nutshell, i've been alive to watch the video game industry evolve like this:
In the beginning were games like Donkey Kong and Qbert.
They were not aimed at the masses - these games were TOUGH to beat.
They brought a whole new medium of puzzle solving and pattern recognition to the table, and only the most dedicated could succeed. (by the way, if
you havent yet, go check out and watch "The King of Kong: A fistful of Quarters" Really enjoyable movie, even if you arent "that much" into video
games.
Then we enter a period of stagnation. Video games still very popular underground, but the main stream society has long since forgotten them.
Insert Shigeru Miyamoto and Mario for the NES
(ahhhhhh the lines at the stores around the country!!!!)
What was the popularity? Graphics? Eh, okay so they did boast "better graphics" - but i believe most will agree that it was a much "simpler"
game to reach endgame when compared to its counterparts like Galaga, frogger, and pac-man. Back then, in my opinion and to my memory, graphics
weren't an issue. Video games were about fun - not "realistic" graphics.
Mario put the pace of the game into the players hands much more so than others before it.
Sure - you could start in world 1-1 and work your way all the way to bowser, beat him, take the princess and win (oh my god, anyone recall the first
time they beat Mario
)
But there was still more. Finding all the hidden warps was awesome
Video games finally got noticed. By? Catering to the main stream society.
Fast Foward:
We've seen it happen over the years. In a crude way of putting it (for lack of a better statement) Video games have been dumbed down. With the
advent of newer technologies, and improved graphics, people want better grahpics to show off on their 500" Super High Definition Plasma from whales
TV.
The entertainment comes from the graphics now a days.
Just read any issue of any video game magazine available in this country today. They still rate games by graphics. Aren't graphics pretty much the
same across the board? Shouldnt the new goal be lifelike movement? Apply human'esque movement to awesome graphics, and you'll have my attention
So, in a way you can think of the Video Game industry as Wal-Mart.
A huge conglomerate that wants to appease everyone on the market at the same exact time, by creating some sick and twisted stew of a video game that
has pieces of something everyone likes, in order to maximize sales.
It makes for good business. But makes for bad video games.
Wal-Mart is successful because they offer things like entertainment centers for $100 bucks. In comparison to GOOD entertainment centers from a
furniture store for thousands. Totally understandable. People want a entertainment center, and cant afford $2000 for one.
But what about the people who can? There are still furniture companies who accommodate those people
When is the last time a video game accommodated those of us who kept the video game industry alive during those early years? Why can't we have a
remake of Galaga, Centipede, or CaveMan Games (
)
Why can't we have games who's central point is fun, and disregards graphics as a necessity?
Now that i sound like a whiney 12 year old playing Halo 3 getting my butt whipped, i'll summarize:
In the end, Video games are video games. They have to evolve to continue meeting the demands of the masses. I, as a "hard core gamer" am so glad
to see the video game industry become as large as it has, but a piece of me was lost with the days of old.
Video games have "forgotten where they came from" in a way.
We still have shining rays of hope like Zelda: Ocarina of Time. Zelda: Twilight Princess, but still nothing when compared to Zelda.
A game that grabbed you. A game that didnt hold your hand, and challenged you to EXPLORE. Challenged you to burn every bush in sight after you
accidentally burned that one bush while trying to kill an octopus near the river on screen 4 north of the start point (i made up the location, but you
remember which one im talking about - its by the water)
When statements like "its' a secret to everyone" and "up up up the mountain" were your only clues to where to go next, instead of literally
spelling it out for you.
I agree that games that spell it out are valuable to the industry. They capture the attentions of the masses that only want to play video games
occasionally and want to feel like they've accomplished something. There is absolutely nothing wrong with that.
Just don't forget about the rest of us
[edit on 8/3/2008 by Andrew E. Wiggin]