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The Orbital update brings a complete overhaul to Space Stations. Until now these have been perhaps the only part of No Man’s Sky that wasn’t procedurally generated. Engine improvements have allowed us to create vast interior spaces and exterior spaces, with improved reflection and metallic surfaces.
Outside, Space Station exteriors are at a scale never seen before, and are hugely varied.
Inside, Stations have been transformed, and are now vast, procedurally generated, and incredibly diverse. Featuring new shops, gameplay and activities, Stations are now uniquely customised based on system, race and locale.
Stations also contain perhaps our most requested feature of all time! A ship editor allows players to customise their ships and players can even create never before seen starship types.
We are also introducing a new Guild system, making joining Guilds and increasing reputation a much larger part of the game. Visit new Guild envoys on Space Stations to gain supplies and rare items, or make donations to increase your standing.
You can own a freighter and even build up a fleet of frigates in No Man’s Sky. Now you can send that frigate fleet on away missions where if they get into trouble, as frigate captain, you can perform daring rescues. Scramble your squadron of fighters, warp to battles, and engage your attackers.
originally posted by: RazorV66
I always wanted to try that game.
Is it hard to master?