What i liked about these "Pro-mech" people, or Anti-Tank people. is that they are comraing something that is Science fiction and relies heavily on
"Unkownium" and "Poof" technology, to moderan era tanks.
It is complelty unfair to compare Clan Tech OmniMechs from Battle tech. Or Even Veritech battloids, Destroids, or Gundum Suits. To a M1A1 Abrams. SO
why dont we comapre "Mechs" to Renegade Legions Grav tanks, Or Mark 30 Bolos, or even at least a non-transforming Robotech Southern Cross Era
Hovertank.
I grew up watching animes of big stompy robots (Robotech) before big stompy robots were main stream. I love them and wish I could have my own. But I
also knwo the cold hard truth that a lot of liberties are taken just to have Big Stompy robots be a standered military equipment.
Mechs also have to go halfway around a corner to fire thier weapons. Unless they have sensors or guidance systems mounted on the tips of thier
"Weapon arm". But pray tell, why would a tank expose itself jsut so it could get a shot off? Most often it woudl rather set up an ambush, or flank
the enemy before it woudl do that. me thinks you do not know much about moderan tank warfare.
In a city fight, most often Mechinzied infantry is used and small arms fire. But a mech fairs no better then Tanks in a city. since it relies on LOS
to fire it's weapons.. just... like.. a... tank... does. RPGs and Mortars are really only good if you are on the defensive in the city.
Now with your little rant there point by point
*True of false can a tank move on all 3 axis of movement when ever it wants? Tracked no, Hover kinda, Grav, yes
*True of false can a mech move on all 3 axis of movement when ever it wants? Limited side movment (a horse has a hard time learning how to sidestep)
for most mechs, Limited vertical movment for battletech mechs, no problem for "Gundam" style mechs
*just so you under stand tanks can't side step.
Tracked tanks cant, who knows about grav tanks, or hover tanks
*or rase or lower how tall they are at all
Grav tanks and hover tanks can..
*They have to turn before they can move in that direction.
Tracked tanks do, but that is why they have turrets, hover and grav tanks dont have to worry about that.
* The top speed on most tanks is only 40-60 miles per hour. The m1a1 can hit 70 but only for short times before it brakes down.
True, But a Grav tank could reach ground speeds near mach speed, and hover tanks could easly reach 100-200 mph
*Can a tank lay down no can a tank hide behind stuctures or other this to use as cover no
???? Not sure what you are meaning
*can a tank lift things up to higher levels no.
Tracked cant, is limited, and Grav tanks could
*Can a tank supply ground troops with fresh water no
Uh... there is a trailer hitch on most tanks
*can a tank move obsticals out of the way with out running them over or crushing them no.
Ever heard of minesweepers, or how the D-day troops got thru the Hedgreows? of FFS TOWING things out of the way
*Can a tank jump with out forward motion no.
Battletech era mechs have to be specially disgnined to "jump", and Grav tanks could "jump" without any improvements needed
*Can a tank fire infront of it then fire behind it in tight area IE allies and smaller streets no the gun is to big and would hit the walls.
Uh... the M1A2 gun is rather short for its caliber, But then it also have 3 7.62mm machine guns. and a mech would have the same problem given a
proportiante sized tight area. But then again, no tank commander woudl let himself get into taht situation in the first place unless he had someone
behind him wathing his back.
*Can a tank fire its main weapon at people on roofs above the tank no there is only a max elevation of around 35-45% the main gun can elivate if
that.
Not many things can hit things on the roof to begin with unless you useing a ballstic type attack like mortars or artillery. Even Mechs would ahve a
hard time hitting things on the roof from ground level.
The only thing in city fighting that a tank would be better aginst is other tanks... If a mech gets shot by a tank its down but maybe not out. If
it takes a leg hit or arm hit it might be able to keep going. unlike a tank if the round goes into the cab area everyone is dead you hit the tread
guess whats behind the tread crew cab.... you hit the front gues whats inside the front of the tank crew you hit the turrent guess whats inside the
turrent. you hit the back you get the motor...
Uh... you obvisouly know nothign about the desgin of tanks, and agian are comparing a Futuristic Mech to currently designed tanks which is incredibly
unfair. FYI in the first gulf war an M1A2 was hit by enemy fire, and had its ammunition blow. the crew survived and were able to STILL destroy the
offending tank. FYI in GW1 a M1A1 was IMOBILISED and while waitinf for a recovery vehcile enganged 4 enemy tanks survived SEVERAL direct hits,
destroyed the attacking tanks, with the last kill being done by tracking its heat plume in IR and firing the killing shot THRU A SAND DUNE!
Now take a
Bolo Tank (keith laumer, great series check the link) the MARK XV bolo was compleltly
autonomous, a mounted Hellbore cannons taht could take out spaceships in ORBIT and survivie direct hits from nuclear bombs. Now taht is a tank that
puts mechs to SHAME!
It all comes down to uses mechs will never replace tanks on the battle field but in city I would reather have 2 mechs doing a patrol with 1-2
squads of men then having a hummer or APC along any day of the week.
LOL so would I. But I would rather have a PLatoon of tanks with Mechanized infatry doing a patrol in the city then 2 mechs. Heck, if I had time i
would ahve the infantry set demolition charges and defend it against 2 mechs who will get buried in the rubble as a skyscrapper or high-rise building
falls on them.
Can your mechs set demo charges like infantry can and leave traps like that?