It looks like Google is going deep into the gaming race by launching its 100% streaming service called Stadia.
Just how Netflix allows you to stream movies, Stadia allows you to stream games.
Claiming their cloud-based service has the computing power to the equivalent of a console running at 10.7 teraflops.
Which is more than My Xbox one X and a PS4 Pro combined.
To use the service, you run a connection test that checks your internet bandwidth, the latency between your computer and the servers, and any data
loss. Google says they require a streaming rate of 15Mbps, latency below 40ms, and data loss below 5%.
If your internet speed passes this check - you're good to go.
Currently, they are promoting their "Founders Edition" bundle for pre-order till November - when they then go live.
You get a limited edition Blue controller, 3 months of the Pro tier subscription a Chromecast Ultra and a buddy pass. for under $170 CDN
The claim is you can play games up to 60 fps, in 4k, HDR.... of course, all dependant on your internet connection.
The pro tier of the service also hooks you up with a couple of free games a month, similar to Xbox's Live subscription service.
However, with xbox you're lucky to get a decent game every 6 months or so.
I'm curious to see how this all plays out.
My main attraction point is the Zero download to play.
It would be nice to load up that first-day release and not have to wait sometimes over an hour, for the game to download off the disc.
However, currently there are only 31 titles to choose from at launch - of course, this may go up by November.
But if there isn't at least 3-4 quality AAA games you want at launch, why would you drop $160.00 snaps to play those retro releases Xbox is becoming
famous for.
Out of the 31 games at launch, a couple stood out - Baldurs gate 3 and Ghost Recon - Breakpoint.
I think a priority for Google is to at least triple the current amount of available games in their library.
Bring it up to 90 - 100 games at launch, across varying genres, so there are options for everyone.
Another interesting tidbit from them is that they plan to allow the streaming of their games across all many different platforms.
Tv, Computer, Laptop, Tablet, even the Pixel phone.
This is new and different.
So, of course, people are going to have their doubts - myself included.
If your streaming 4K games all damn day and night, how is that going to affect your ISP's usage?
Am I going to get an enormous ISP bill?
65 hours of 4K gaming @ 60fps will use up 1TB of data, so how is that going to work?
Heres an interesting article
Stadia usage
It breaks it all down for us, but the brass of it explains
That it takes 15.75GB of data for every hour of 4K streaming.
That’s 378GB a day;
2,646GB a week
2.6 TB for 1 weeks worth of gaming.
What are your thoughts folks?