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originally posted by: ketsuko
We all know that one of the big cancers in triple AAA gaming is the game as service model featuring microtransactions and P2W features. Developers rip out a PvP game with in-game lootboxes players can grind endlessly to try to pay for or simply spend a few bucks to try to get that rare, elusive item that will give them the advantage or skin they want.
We all know people who've spent hundreds or more on lootboxes because trying to earn them is a painfully grindy experience by design.
So your $60 game rapidly becomes something you've spent several hundred on before too long if you want to be competitive.
And now, governments are looking to put a stop to the practice because it's gambling in games marketed to kids. We know this has been pushed more aggressively in Europe, and on a state level, Hawaii tried to do something but were defeated by games lobbyists. Now it looks like there will be legislation put before the Senate potentially in the near future attempting to regulate the practice, and this is an issue that does have bipartisan support. So it may go somewhere.
I'm of two minds on this.
I think that developer greed has pushed triple AAA games into a rut of punching out these crap games with a microtransaction model. They're killing themselves off. If forced out of the relentless "games as service" model, they might have to diversify into different types of games again and rediscover quality and storytelling and other things that made people want to buy games and play them. Better games might mean less need to rely on gambling as a way of making money.
On the other hand, government involved in the gaming industry is not a good thing anymore than it is when government gets mixed up in anything else.
I literally stopped buying mobile games because it seemed like the only way to progress was to buy upgrades.
originally posted by: ketsuko
a reply to: nightbringr
I actually haven't bought a AAA title in over a year now, and our kid isn't playing them either.
But I would like to play games again. The problem is that so many are into this trash either because they don't know any better, or their parents don't know any better, or they need to play that badly that the big developers are shutting down and/or converting all their games into this model.
I've personally lost two of my favorite developers to being bought out then steadily monetized or run into the ground by the big publishers.
I am hoping CD Projekt Red delivers with CyberPunk. In the meantime, I'm playing mostly indy titles.
They're killing themselves off.
originally posted by: makemap
a reply to: nightbringr
Exactly. Western gaming companies are losing their soul. Only Japanese gaming industries still have it when it released Resident evil 2 remake. The West is just too dam greedy. It is quite obvious.
originally posted by: nightbringr
a reply to: makemap
Think that's bad?
Star Citizen has offered a package for $28,000 that will unlock all ships in game.
And it's not even released!
originally posted by: makemap
a reply to: nightbringr
Exactly. Western gaming companies are losing their soul. Only Japanese gaming industries still have it when it released Resident evil 2 remake. The West is just too dam greedy. It is quite obvious.