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originally posted by: LightSpeedDriver
a reply to: peacefulpete
As an aside, but not an unimportant one, MacOS is basically Linux under the hood. (I have zero MacOS experience but plenty of Linux experience.) If you upgrade important system components such as OpenGL you run the risk of breaking MacOS or certain components/programs.
Applications (think system tools, programs, window manager, etc) are compiled to use and look for a certain version of a component or library. If they cannot find it, they break. Bigly.
I advise leaving it to the Devs of your desired program to fix it.
ETA But according to users, build 1144 should work.
originally posted by: LightSpeedDriver
a reply to: dug88
I have no idea, hence my advice against going too far until someone who knows Mac came along.
originally posted by: peacefulpete
re: OpenGL: I'm guessing this is not the real issue anyway, even though that's what the error message was saying before.
OpenGL doesn't seem to be part of MacOS in the first place, and messing around with OpenGL didn't seem to do much, if anything.