It looks like you're using an Ad Blocker.
Please white-list or disable AboveTopSecret.com in your ad-blocking tool.
Thank you.
Some features of ATS will be disabled while you continue to use an ad-blocker.
As many may know, reg2k and our own Neanka have released the much-anticipated Extended Dialogue Interface (XDI.) This framework re-adds support for more than 4 dialogue options to the Creation Engine, and does so in a way that emulates the classic conversation system used in Fallout 3 and New Vegas. This is extremly exciting for us here at Team F4NV - having access to this framework means we’re able to properly implement the dialogue systems from Fallout: New Vegas, and do so easily. Our Quest and Scripting teams are currently working in concert to get XDI up and running with our content - once this is done, we’ll be entirely equipped to implement the dialogue from Fallout: New Vegas without any weird or hacky workarounds.
If you haven’t had a
originally posted by: JinMI
a reply to: SpeakerofTruth
If you consider the Fallout franchise as an RPG, NV was better.
If you consider the Fallout franchise as adventure/action, 3 was better.
All about perspective really.