posted on Mar, 20 2015 @ 04:36 AM
Honestly, there are a lot of cities & villages in poor countries that already fit your description. The main question is how much technology are you
wanting to have & allowing for construction?
Shelter, water, and food supply are the 3 biggest needs by far, then I'd guess medicine & safety. If starting from scratch, shelter will be
completely dependent on the amount of people and the resources nearby. 1,000 people is a lot, because that's 200 shelters with 5 people per shelter
or 100 shelters if 10 people are huddled up. So if you're making bricks (adobe or "standard clay bricks"), that's going to require a lot of spare
water and clay. And time. Clay &/or adobe bricks will take a lot of time to set & dry, and that doesn't include the actual shelter constructions.
Wood would probably be tougher for 1,000 people because of the sheer amount of trees and/or bamboo needed to build that many shelters. Not to mention
you're starting from scratch & would need to cut down the trees in the 1st place. Even grass huts are incredibly time consuming to build & require
near constant maintenance.
As for water. Well, you'd clearly need to be in a place with either a river, lake, or several ponds. Initially, you wouldn't be able to depend on
groundwater because of the lack of tools to dig it or extract the water. Baked clay pots could be used to hold and transport the water. But water
borne disease (as well as predators near the water) would be chief concerns.
Food supply is going to make or break things. You would need enough land to reliably grow staple crops, as well as the ability to catch & tame wild
animals, either for milk, eggs, or for their offspring (think pigs, goats, and chickens). You'd also have to worry about season changes, because
animals migrate & you'd have to have food stored in order to survive the possibly rapidly changing seasons (some regions have rainy seasons, yearly
droughts, etc).
Sewing, weaving, hunting, trapping, farming, FORAGING, and creativity would be your biggest assets. Blacksmithing is useless without metals, but clay
stoves can be made to get hot enough for basic smithing. And basic stone smithing & whittling can be helpful. You'd probably need to divide everyone
into 10 or 15 different jobs, so that everyone is working towards a common goal. Also, some people will desperately need to test different plants &
animal parts for cures/effects, because this would be the only healthcare you'd have. So a knowledge of herbalism would be huge too.